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The best laid plans of mice and DMs
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<blockquote data-quote="KarinsDad" data-source="post: 1259196" data-attributes="member: 2011"><p>Actually, it's not a problem.</p><p></p><p>Just have to get all of the ideas to mesh properly in my head.</p><p></p><p>They killed the NPC Sorcerer out in the wilderness, so I was thinking of just throwing an undead template of some sort on him (as opposed to an old brother) since he was effectively killed in cold blood while unconscious. Coming back undead himself would be pretty sweet revenge. However, he will be one of those "collect a bunch of evil henchmen and throw them at the party" sort of villains now because he has already tasted close up the "if you get too close, you might get smacked" type of situations. He is going to gain a significant fear of grappling and of facing the PCs directly.</p><p></p><p>In fact, I lost two reoccurring villains yesterday. The other was a juvenile black dragon who decided to never get in melee again with the PCs (after getting its butt handed to it the first time). So, it attacked them on their boat out on the ocean and was doing quite well. But, it again made the mistake of getting in too close when it tried to grapple the Barbarian off the boat and into the water (a sound tactic if it works). The grapple failed and in that split second before it could dive underwater again, nearly everyone in the party got a successful attack on it plus the Wizard/Rogue who was steering the boat changed the direction of the boat which made the flying dragon move over several PCs (which meant that he "moved through several threatened spaces") and they got Attacks of Opportunity on it (since changing the direction of the boat was a Move Action, the wizard used his Lightning Bolt wand to drop a 5D6er on the dragon as well). Best tactical move I had seen in a long time (although two PCs lost their balance and ended up taking a bath, they needed it anyway though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1259196, member: 2011"] Actually, it's not a problem. Just have to get all of the ideas to mesh properly in my head. They killed the NPC Sorcerer out in the wilderness, so I was thinking of just throwing an undead template of some sort on him (as opposed to an old brother) since he was effectively killed in cold blood while unconscious. Coming back undead himself would be pretty sweet revenge. However, he will be one of those "collect a bunch of evil henchmen and throw them at the party" sort of villains now because he has already tasted close up the "if you get too close, you might get smacked" type of situations. He is going to gain a significant fear of grappling and of facing the PCs directly. In fact, I lost two reoccurring villains yesterday. The other was a juvenile black dragon who decided to never get in melee again with the PCs (after getting its butt handed to it the first time). So, it attacked them on their boat out on the ocean and was doing quite well. But, it again made the mistake of getting in too close when it tried to grapple the Barbarian off the boat and into the water (a sound tactic if it works). The grapple failed and in that split second before it could dive underwater again, nearly everyone in the party got a successful attack on it plus the Wizard/Rogue who was steering the boat changed the direction of the boat which made the flying dragon move over several PCs (which meant that he "moved through several threatened spaces") and they got Attacks of Opportunity on it (since changing the direction of the boat was a Move Action, the wizard used his Lightning Bolt wand to drop a 5D6er on the dragon as well). Best tactical move I had seen in a long time (although two PCs lost their balance and ended up taking a bath, they needed it anyway though ;) ). [/QUOTE]
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