Teflon Billy
Explorer
xechnao said:I have hero 5th Ed. It is nothing near what I am thinking right here.
I am thinking of integrating three different systems and depending on which one you choose you should mostly experience its own gameplay. Players will not be limited to one gamesystem but most of the time they would play and think around the system of their choice. Somehow in each system there will be a reflection of those that play in the other systems so the systems will be integrated and play along at the same time.
One system is like what 4e D&D tries to accomplish with miniature tactics. The other system will be what Burning Wheel tries to achieve by connecting gaming planning to adventure immersion and the third system is what 3e tried to achieve with creative strategic planning on resource managment.
Why are you interested in "integrating three different systems" when HERO 5th can pretty much do what you are looking for?
Hell, I think GURPS 3 could do it. Mutants and Masterminds defiinitly could.
I mean, as nearly as I can follow (and I might well be missing the whole issue here) you are describing a game with three PC classes.
That's not a tall order man.