I wanted to touch upon a few more points here...
Lazaro said:
-Warforged/Changeling/Shifter. "If I wanted to play a robot/doppleganger/werewolf I would".
I like the new Eberron races overall. I'm not quite as thrilled with the Changeling, but the Warforged and Shifter are cool. The Warforged are what 3e is all about - modularity. One race can be interpreted in many ways. The Shifter also have that 3e feel, and allow people to play their own version of Wolverine (and other feral heroes). Out of all the
Races of... books,
Races of Eberron was my favorite.
-Trains. "So since there's trains, can I have a car"
Trains are a little weird. It's kind of hard getting used to the technology.
-That there is no Sigil. "How are we supposed to get to Greyhawk and the Realms than?"
As much of a Spelljammer fan as I am, I have to say that not every world has to connect. If the DM wants them to connect, he'll find a way.
But after running through the first part of RotRL most of the old group is now back. Most of them feel that Pathfinder has a "classic", for lack of better term, feel to it.
Yet it is also fresh. When I play a Pathfinder game, it has a different feel than a Dungeon Crawl Classic.
P.S. I have added somethings I like from Eberron into my Pathfinder games though. (ex., Soon my PC's may find themselves up against a small group Warfoged. Created long ago by those that inhabited Runeforge)
One of the marks of a successful setting, IMO, is when fans mine the setting for ideas to use in their own setting. Both Pathfinder and Eberron have offered this for me.
Hellcow said:
I like active gods. I grew up on Greek and Norse mythology. But FR has that. So with Eberron, I wanted religion to fill the role it does in our modern world - where faith is paramount and it's up to us flawed mortals to interpret the gods' wishes, making a level of schism, heresy, corruption, or simply misguided attempts to do good that you wouldn't expect to see in a world where the god could just pop down and say "UR doin it wrong".
What I like about Eberron's pantheon is that it's different. I see worlds filled with gods left and right. The Realms is so god-heavy that it borders on the ridiculous. I never did get too enthused about Greyhawk's deities. My personal favorite is Dragonlance's pantheon. Still, when I play a new world, I want something new and different deity-wise. Eberron has that.
You know, one of the reasons I like Eberron is the psionics. I'm sure I could use psionics in Pathfinder, but there's no active support for psionics. Eberron has that support. In Eberron, I can have a psionic character without the world being post-apocalyptic (i.e. Dark Sun) or without psionics being an add-on. While one-in-a-million characters can be fun, I like settings where psionics is an active part of it as well.
So I like both Eberron and Pathfinder, and would love to play in both. When I want a game with the pulp fantasy feel and/or psionics, I'll go with Eberron. When I want a game with singing goblins, chromatic kobolds, and some creative adventure paths, I'll go with Pathfinder.