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The bladelock two-weapon fighter: fundamentally unsound?
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<blockquote data-quote="Kurotowa" data-source="post: 9522081" data-attributes="member: 27957"><p>Revised 5e Bladelocks are finicky things. I keep seeing people trying to design them like a standard martial, and that just doesn't work. Even multiclass dips are only a partial solution.</p><p></p><p>The opinion I'm coming around to is that if you want standard martial tools like Weapon Masteries and a Fighting Style then you should be looking at an Eldritch Knight Fighter or some flavor of Paladin. A Bladelock has a different toolkit, and needs to build around those different tools.</p><p></p><p>For example, a Bladelock who takes Chain Pact for a Quasit familiar and slots Summon Undead: Putrid Spirit as their Concentration spell of choice. If the Quasit hits it applies a no-save Poisoned condition, and the Putrid Spirit has an aura that applies the Poisoned condition on a failed save. That helps with your weaker AC. But then if the Putrid Spirit hits a Poisoned target it applies a no-save Paralyzed condition, and now your melee attacks have Advantage and are auto-crits. Hey, maybe that makes Eldritch Smite worth taking, doesn't it?</p><p></p><p>That's the sort of unfair tactics a Bladelock should be built around. Not trying to be a store-brand Eldritch Knight.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9522081, member: 27957"] Revised 5e Bladelocks are finicky things. I keep seeing people trying to design them like a standard martial, and that just doesn't work. Even multiclass dips are only a partial solution. The opinion I'm coming around to is that if you want standard martial tools like Weapon Masteries and a Fighting Style then you should be looking at an Eldritch Knight Fighter or some flavor of Paladin. A Bladelock has a different toolkit, and needs to build around those different tools. For example, a Bladelock who takes Chain Pact for a Quasit familiar and slots Summon Undead: Putrid Spirit as their Concentration spell of choice. If the Quasit hits it applies a no-save Poisoned condition, and the Putrid Spirit has an aura that applies the Poisoned condition on a failed save. That helps with your weaker AC. But then if the Putrid Spirit hits a Poisoned target it applies a no-save Paralyzed condition, and now your melee attacks have Advantage and are auto-crits. Hey, maybe that makes Eldritch Smite worth taking, doesn't it? That's the sort of unfair tactics a Bladelock should be built around. Not trying to be a store-brand Eldritch Knight. [/QUOTE]
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The bladelock two-weapon fighter: fundamentally unsound?
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