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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Blood War in 4E?
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<blockquote data-quote="StarFyre" data-source="post: 4001816" data-attributes="member: 26055"><p>the best way to think of the blood war, or the angels vs angels that they also have in planescape is what happens in the real world now...</p><p></p><p><span style="color: Red">Moderator Edit -No, it isn't</span></p><p></p><p></p><p>but anyways, to get back on track...</p><p></p><p>it's the same with the blood war. It's to give a real life twist....to show that the angels, demons, devils, etc aren'tjust mindless fodder to be killed. They are living breathing entities that have their own goals and desires. They do it for their own fundamental reasons (similar to what's happening in real world now). </p><p></p><p>But this all goes back to what someone above said.</p><p></p><p>in planescape materials, most of the books were background, ideas, worlds, etc. not rules. it was flavour that you could use if you wanted to add depth to the game. </p><p></p><p>3e lost that and 4e is just making it all 'easier' so that they can make nice little adventures that can fit into some setting, just as easy as putting it in the forgotten realms.</p><p></p><p>It's good that most of this stuff can be house ruled quite easily if needed.</p><p></p><p>I like a lot of the cosmology changes in 4E and will use some of it, but i will first be integrating it into my own customized planescape version that I use.</p><p></p><p>Not the great wheel, but still accomodates all the planes and their uniqueness <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Mirtek said it best; that they are making D&D as run of the mill as it can get. </p><p></p><p>The thing is, that's what people want. Instead of spreading the game out and making it more unique/different and maybe making 'fundamental' changes that makes it even MORE different than anything we've seen before; they are just bringing it back to a regular good vs evil. Demons are random mindless killers, devils are fallen angels.... etc. </p><p></p><p>Sanjay</p></blockquote><p></p>
[QUOTE="StarFyre, post: 4001816, member: 26055"] the best way to think of the blood war, or the angels vs angels that they also have in planescape is what happens in the real world now... [COLOR=Red]Moderator Edit -No, it isn't[/COLOR] but anyways, to get back on track... it's the same with the blood war. It's to give a real life twist....to show that the angels, demons, devils, etc aren'tjust mindless fodder to be killed. They are living breathing entities that have their own goals and desires. They do it for their own fundamental reasons (similar to what's happening in real world now). But this all goes back to what someone above said. in planescape materials, most of the books were background, ideas, worlds, etc. not rules. it was flavour that you could use if you wanted to add depth to the game. 3e lost that and 4e is just making it all 'easier' so that they can make nice little adventures that can fit into some setting, just as easy as putting it in the forgotten realms. It's good that most of this stuff can be house ruled quite easily if needed. I like a lot of the cosmology changes in 4E and will use some of it, but i will first be integrating it into my own customized planescape version that I use. Not the great wheel, but still accomodates all the planes and their uniqueness :) Mirtek said it best; that they are making D&D as run of the mill as it can get. The thing is, that's what people want. Instead of spreading the game out and making it more unique/different and maybe making 'fundamental' changes that makes it even MORE different than anything we've seen before; they are just bringing it back to a regular good vs evil. Demons are random mindless killers, devils are fallen angels.... etc. Sanjay [/QUOTE]
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The Blood War in 4E?
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