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D&D Older Editions, OSR, & D&D Variants
The Blood War in 4E?
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<blockquote data-quote="Hussar" data-source="post: 4008570" data-attributes="member: 22779"><p>The problem is GR, if you paint demons and devils like that, why bother with two types?</p><p></p><p>If demons can have long reaching, extensive plans, what makes them different from devils? If they use pretty much the same tactics to achieve the same goals, then it seems a complete waste to have two types of creatures. Especially since physically, they are almost identical as well. </p><p></p><p>Step back for a second and compare a couple of different monsters with similar schticks. Take an Aboleth and a Mind Flayer. Both aberations, both roughly the same in power (1 CR difference), both "mind controlly mastermind" sort of monsters. </p><p></p><p>Yet, they don't step on each others toes. The biggest reason is location. Aboleth are aquatic. Any adventure which features aboleth is going to be a pretty wet place. Mind Flayers can be stuck in pretty much anywhere you feel like. Plus, you can fiddle with mind flayers a bit easier - one can conceptualize a mind flayer ninja assassin a fair bit more easily than an aboleth in the same role. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So, despite the fact that stats wise, aboleth and mind flayers are very, very close together, they manage to exist in their own space without trodding too much on each other's toes.</p><p></p><p>Demons and devils, traditionally, are interchangeable. Like I said before, you could change the alignment of Malcanthet to LE and no one would notice. How many spider demons/devils/whatever do we really need? Glabrezu tempt with wealth - how is that not stepping directly on Mammon's schtick? On and on the list goes.</p><p></p><p>Sure, you can justify anything given enough free time. But, instead, why not start from a conceptual space where the two different critters are actually different and then you don't have to justify anything. </p><p></p><p>From the DM's point of view, nothing's changed. If I need a tempter/mastermind fiend, I use a devil. If I need to go Godzilla on something, I use a demon. I haven't lost anything. Now, each monster has an actual niche, rather than being carbon copies of each other.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4008570, member: 22779"] The problem is GR, if you paint demons and devils like that, why bother with two types? If demons can have long reaching, extensive plans, what makes them different from devils? If they use pretty much the same tactics to achieve the same goals, then it seems a complete waste to have two types of creatures. Especially since physically, they are almost identical as well. Step back for a second and compare a couple of different monsters with similar schticks. Take an Aboleth and a Mind Flayer. Both aberations, both roughly the same in power (1 CR difference), both "mind controlly mastermind" sort of monsters. Yet, they don't step on each others toes. The biggest reason is location. Aboleth are aquatic. Any adventure which features aboleth is going to be a pretty wet place. Mind Flayers can be stuck in pretty much anywhere you feel like. Plus, you can fiddle with mind flayers a bit easier - one can conceptualize a mind flayer ninja assassin a fair bit more easily than an aboleth in the same role. :) So, despite the fact that stats wise, aboleth and mind flayers are very, very close together, they manage to exist in their own space without trodding too much on each other's toes. Demons and devils, traditionally, are interchangeable. Like I said before, you could change the alignment of Malcanthet to LE and no one would notice. How many spider demons/devils/whatever do we really need? Glabrezu tempt with wealth - how is that not stepping directly on Mammon's schtick? On and on the list goes. Sure, you can justify anything given enough free time. But, instead, why not start from a conceptual space where the two different critters are actually different and then you don't have to justify anything. From the DM's point of view, nothing's changed. If I need a tempter/mastermind fiend, I use a devil. If I need to go Godzilla on something, I use a demon. I haven't lost anything. Now, each monster has an actual niche, rather than being carbon copies of each other. [/QUOTE]
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