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<blockquote data-quote="moriarty777" data-source="post: 3612799" data-attributes="member: 53177"><p>I agree with you Dragonhelm and I think a lot of the problems end up being reactionary in nature and a bit too defensive. I know I have been critical about WOTC's direction with D&D in the past, but since I've picked up C&C, I've *still* buy and maybe I buy even more of the d20 material that does appeal to me.</p><p></p><p></p><p></p><p>Personally, I found it easier to build up than strip down but I think it all depends on what you're doing or modifying. I'll use FEATS as an example, it's easier to integrate it into C&C and give it to the classes uniformly than it is to strip from D&D where some classes gain feats at different speeds.</p><p></p><p>A few things in Star Wars SAGA also interested me and it's simplified skill list was one of them. If only one thing got ported to D&D, that would be it -- course a couple of skills would change slightly... Use Computer to Use Device... Pilot would probably disappear but Spellcraft would go in...</p><p></p><p>Overall, I like to think of C&C as somewhere in the middle of D&D 3.x and AD&D 1e. Sure, it has a tendency to lean towards one end, but it's become my current game of choice because of how easy I can port the old stuff and the new in with ease.</p><p></p><p>Moriarty the Red</p></blockquote><p></p>
[QUOTE="moriarty777, post: 3612799, member: 53177"] I agree with you Dragonhelm and I think a lot of the problems end up being reactionary in nature and a bit too defensive. I know I have been critical about WOTC's direction with D&D in the past, but since I've picked up C&C, I've *still* buy and maybe I buy even more of the d20 material that does appeal to me. Personally, I found it easier to build up than strip down but I think it all depends on what you're doing or modifying. I'll use FEATS as an example, it's easier to integrate it into C&C and give it to the classes uniformly than it is to strip from D&D where some classes gain feats at different speeds. A few things in Star Wars SAGA also interested me and it's simplified skill list was one of them. If only one thing got ported to D&D, that would be it -- course a couple of skills would change slightly... Use Computer to Use Device... Pilot would probably disappear but Spellcraft would go in... Overall, I like to think of C&C as somewhere in the middle of D&D 3.x and AD&D 1e. Sure, it has a tendency to lean towards one end, but it's become my current game of choice because of how easy I can port the old stuff and the new in with ease. Moriarty the Red [/QUOTE]
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