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<blockquote data-quote="moriarty777" data-source="post: 3613457" data-attributes="member: 53177"><p>Well, I guess it does depend how you go about it or what material you're using. Trying to throw a bunch of characters from other editions together for a C&C adventure is one thing. Those examples given are certainly not typical run-of-the-mill so ... yes... it would take work just like bringing them into any other game (like Rifts for example).</p><p></p><p>On the other hand, with characters created with the C&C ruleset, give me *any* D&D 3.x, OD&D, AD&D adventure and it can pretty much be run 'on-the-fly'. Is this a great and wonderful achievement? Absolutely not! Is it 'actually advertised as such' ... er... not last I checked. At best, people who use the system have remarked how much easier it was to port older AD&D material to C&C than D&D 3.x -- and as an added bonus how they are also able to incorporate some d20 material. Why? Because when incorporating from AD&D to C&C, there's so little to actually change. This is also why some people also hate C&C (mechanically speaking) because in some ways... it's too similar to the older AD&D stuff.</p><p></p><p>However, I understand what you're trying to get at. I'm sure some people will always be getting carried away when expressing certain points of views which are ultimately opinions.</p><p></p><p>Moriarty the Red</p></blockquote><p></p>
[QUOTE="moriarty777, post: 3613457, member: 53177"] Well, I guess it does depend how you go about it or what material you're using. Trying to throw a bunch of characters from other editions together for a C&C adventure is one thing. Those examples given are certainly not typical run-of-the-mill so ... yes... it would take work just like bringing them into any other game (like Rifts for example). On the other hand, with characters created with the C&C ruleset, give me *any* D&D 3.x, OD&D, AD&D adventure and it can pretty much be run 'on-the-fly'. Is this a great and wonderful achievement? Absolutely not! Is it 'actually advertised as such' ... er... not last I checked. At best, people who use the system have remarked how much easier it was to port older AD&D material to C&C than D&D 3.x -- and as an added bonus how they are also able to incorporate some d20 material. Why? Because when incorporating from AD&D to C&C, there's so little to actually change. This is also why some people also hate C&C (mechanically speaking) because in some ways... it's too similar to the older AD&D stuff. However, I understand what you're trying to get at. I'm sure some people will always be getting carried away when expressing certain points of views which are ultimately opinions. Moriarty the Red [/QUOTE]
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