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The Camlann Chronicles Kickstarter - Welsh Arthurian Campaign for 5e and the Lore 100 System - Kickstarter now live
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<blockquote data-quote="Jiaxingseng" data-source="post: 7929205" data-attributes="member: 7021054"><p>So, full disclosure. I'm not the writer or project manager for this product. My company is two people; my partner Jason Sheets is the main writer; in this project I contribute the non-written content and the Lore 100 System. And the Lore Sheets. Anyway, I'll talk over your suggestion with Jason.</p><p></p><p>Personally, I don't care about costs. But I guess this is an important thing for D&D players? (Actual question... I don't know). A lot of GMs (like Jason) are able to quickly spit out a cost for players because over the years they have done it so many times that they know how much, say, a long sword costs.</p><p></p><p>When I was making the costs lists for Lore 100, I was basing that on D&D so that we don't need to change a lot of text. But as I was looking at the D&D equipment list I thought, "wow, this makes no sense whatsoever." I'm not talking about the use of gold; I'm talking about the relative value of items. A spear is 1gp while a dagger is 2 gp, for example. Long bows costing more than long swords. </p><p></p><p>To make the change, I believe I would need to change the relative pricing of weapons in D&D. Which, maybe, is a no-no with some fans. I would then need to change descriptions of gold to silver, and silver to copper. Not a big deal but does take some time. Then I would build out a price list based on medieval pricing. Two problems with this: 1) the game is a fantasy game which nominally takes place in the 5th century, a time where we know very little about, and 2) does this potentially invalidate any other D&D mechanic which is normally used in the "progression curve" of players. I myself don't care about either of these problems because I don't feel a need for historical accuracy and I care about story progression, not PC power level progression. But many players, customers, and backers may feel differently. What do you think about this?</p></blockquote><p></p>
[QUOTE="Jiaxingseng, post: 7929205, member: 7021054"] So, full disclosure. I'm not the writer or project manager for this product. My company is two people; my partner Jason Sheets is the main writer; in this project I contribute the non-written content and the Lore 100 System. And the Lore Sheets. Anyway, I'll talk over your suggestion with Jason. Personally, I don't care about costs. But I guess this is an important thing for D&D players? (Actual question... I don't know). A lot of GMs (like Jason) are able to quickly spit out a cost for players because over the years they have done it so many times that they know how much, say, a long sword costs. When I was making the costs lists for Lore 100, I was basing that on D&D so that we don't need to change a lot of text. But as I was looking at the D&D equipment list I thought, "wow, this makes no sense whatsoever." I'm not talking about the use of gold; I'm talking about the relative value of items. A spear is 1gp while a dagger is 2 gp, for example. Long bows costing more than long swords. To make the change, I believe I would need to change the relative pricing of weapons in D&D. Which, maybe, is a no-no with some fans. I would then need to change descriptions of gold to silver, and silver to copper. Not a big deal but does take some time. Then I would build out a price list based on medieval pricing. Two problems with this: 1) the game is a fantasy game which nominally takes place in the 5th century, a time where we know very little about, and 2) does this potentially invalidate any other D&D mechanic which is normally used in the "progression curve" of players. I myself don't care about either of these problems because I don't feel a need for historical accuracy and I care about story progression, not PC power level progression. But many players, customers, and backers may feel differently. What do you think about this? [/QUOTE]
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The Camlann Chronicles Kickstarter - Welsh Arthurian Campaign for 5e and the Lore 100 System - Kickstarter now live
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