Truth Seeker
Adventurer
Dice
Tracey Jarrod, a young savant gifted in quantum mechanics, comes to Palm City seeking revenge on Chess for her father's death. Meanwhile, Peter Fleming and the ARK Corporation plan to reveal a special device, inspired by Jarrod and stolen from her father, which could change Palm City's future. The Cape is forced to help his archenemy upon realizing that to take Chess down he has to keep him alive. Rollo, Ruvi, Raia, and Max help Vince master new skills as he fights to accept how his choices affect his wife and son.