OOC: Damn you guys are quick! Making me feel guilty now!

OOC2: Digger, it was immobilized till the end of Girth's turn, but that does not stop it from attacking. It just stops it from moving from it's current space voluntarily (PHB 277).
OOC3: Covaithe, not only are such actions okay with me, they are encouraged (and eventually rewarded)! If you can do it mechanically, then spice the fluff up however you like. Heck, I may even let something work that doesn't quite make it mechanically (if a skill check misses by 1 or 2 for instance) if the flavor text is spectacular!
-Hrav stabs his rapier through the skeleton's skull, damaging it further.
-Girth unleashes dark tentacles of anti-life upon the blazing skeleton, but it seems to ignore most of the harm they should have done. He does feel his own wounds heal slightly though (regained 5 hps)
-Alexander (Arden???) charges forward between Hrav and Girth to smash the skeleton hard. Many of it's bones break, but it doesn't fall apart quite yet.
-Brudd moves and charges forward, but his blade misses the mark, just failing to drop this undead abomination to his god.
-Quagmire pulls off an amazing swing around the battle in the middle of the ship to land next to the blazing skeleton! He readies himself to attack as soon as he is back on his feet steadily, but notices how hot the skeleton itself is up close like this and feels his hairs starting to singe on the side facing the creature...(will take 5 fire damage at the start of Quagmire's next turn for being in the skeleton's fiery aura)
-The embattled skeleton slices its blade at Alexander and hits the fighter for 7 damage.
-The blazing skeleton swipes a fiery claw at Quagmire, but can't connect with the daring Hobgoblin. It also shakes off Girth's previous attack, regaining its full mental strength. (Made save to remove -2 to Will Def)
-Once more: Hrav, Girth, Alexander, Brudd, and Quagmire...
[sblock=Inits & Status]
18-Brudd 23/28 HP
17-Quagmire
17-S1 41 damage(bloodied)
17-S2 dead
13-D1 dead
13-D2 dead
13-D3 dead
13-D4 dead
13-D5 dead
13-D6 dead
13-D7 dead
13-D8 dead
10-Blazing Skeleton 27 damage(bloodied)
09-Hrav 24/26 HP
08-Girth 20/30 HP
05-Alexander 28/35 HP
Skeleton 1 attacks Alexander (1d20+10=25, 1d8+2=7)
Blazing skeleton Blazing Claw at Quagmire's AC (1d20 8=14, 1d4 1=4)
Save to remove -2 Will Def penalty (1d20=17)[/sblock]