Xaion dodges a swipe from the chronal feeder again, darts in for a heavy punch that seems to rock it, and shouts over his shoulder. "I have it! Go, make for the city, go now!"
With another wink of time and space, both vanish again.
It seems, with the disappearance of Wisco (leaving only his tree behind) the streams of time have taken their toll.
While there doesn't seem to be an obvious way to get to the bridge where Father Seren and Ohm Eleven are, no trailing lines or ladders, that doesn't preclude a way to get up there. If Seregal and Ohm move forward across the swaying bridge to the tower at the other end, they see flashes of light moving through the cords of the bridge. It may be that a certain pattern of walking might activate the next section of the bridge, because you're still quite a distance from the city.
[sblock=OOC]I need an Int roll, DT 3 to figure out how to activate the bridge.[/sblock]
For those on the ground, Antor, Echo, and Duncan, they find themselves free of the chronal feeder who had been stalking them, but two more distant flashes, one to the north, and another south, show more chronal feeders are starting to investigate what new factors have occurred near the city. Flares and pops from the ribbons of light illuminate the ground in a wash of discordant colors as they start to ripple more vigorously over you. A wink of brilliant white catches your eye, reflecting off the inverted mountain that hovers above the city... and draws your attention to the shining gates in the walls several hundred feet away.
With another wink of time and space, both vanish again.
It seems, with the disappearance of Wisco (leaving only his tree behind) the streams of time have taken their toll.
While there doesn't seem to be an obvious way to get to the bridge where Father Seren and Ohm Eleven are, no trailing lines or ladders, that doesn't preclude a way to get up there. If Seregal and Ohm move forward across the swaying bridge to the tower at the other end, they see flashes of light moving through the cords of the bridge. It may be that a certain pattern of walking might activate the next section of the bridge, because you're still quite a distance from the city.
[sblock=OOC]I need an Int roll, DT 3 to figure out how to activate the bridge.[/sblock]
For those on the ground, Antor, Echo, and Duncan, they find themselves free of the chronal feeder who had been stalking them, but two more distant flashes, one to the north, and another south, show more chronal feeders are starting to investigate what new factors have occurred near the city. Flares and pops from the ribbons of light illuminate the ground in a wash of discordant colors as they start to ripple more vigorously over you. A wink of brilliant white catches your eye, reflecting off the inverted mountain that hovers above the city... and draws your attention to the shining gates in the walls several hundred feet away.