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General Tabletop Discussion
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The challenges of high level adventure design.
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<blockquote data-quote="Minigiant" data-source="post: 8929657" data-attributes="member: 63508"><p>No they can't...well don't. Unless you actively ban, restrict, or counter their high level abilities and equipment.</p><p>High level Tier 4 PCs don't go on the same type of adventures as Lower level tier 1 & 2 ones do. Unless they want to.</p><p></p><p>Tier 4 is Justice Justice/Avengers power. They don't dungeon adventure to the McGuffin. They just go there are deal with the immediate obstacle of why they don't already have it already (usually, its owner or guardian).</p><p></p><p>Once a powerful being or object becomes known to be that powerful, it enters the Dance of Control. Where Everyone of Power is watching it, watching other people watching it, trying to keep others from watching it, and weighting how much it costs to get, control, hide or destroy it. </p><p></p><p>D&D <strong>cheats</strong> by locking down the top tiers of power. Gods can't come down and get things themselves. Greater nondeity powers and demigods often can't leave their plane easily.</p><p></p><p>That leaves all the powerful henchmen. And that's where Tier 4 D&D plays best as: Elite Henchman Faction Madness.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8929657, member: 63508"] No they can't...well don't. Unless you actively ban, restrict, or counter their high level abilities and equipment. High level Tier 4 PCs don't go on the same type of adventures as Lower level tier 1 & 2 ones do. Unless they want to. Tier 4 is Justice Justice/Avengers power. They don't dungeon adventure to the McGuffin. They just go there are deal with the immediate obstacle of why they don't already have it already (usually, its owner or guardian). Once a powerful being or object becomes known to be that powerful, it enters the Dance of Control. Where Everyone of Power is watching it, watching other people watching it, trying to keep others from watching it, and weighting how much it costs to get, control, hide or destroy it. D&D [B]cheats[/B] by locking down the top tiers of power. Gods can't come down and get things themselves. Greater nondeity powers and demigods often can't leave their plane easily. That leaves all the powerful henchmen. And that's where Tier 4 D&D plays best as: Elite Henchman Faction Madness. [/QUOTE]
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