Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
The chamberlain, the king, and the dragon (drobe)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LostSoul" data-source="post: 6210604" data-attributes="member: 386"><p>I gave Quinn some beliefs, and here they are:</p><p></p><p style="margin-left: 20px">B1: The kingdom will be ravaged by the red dragon. That should be enough to convince the king to pay a king's ransom for its head (or what he thinks is its head).</p> <p style="margin-left: 20px">B2: My study of illusions and enchantment have taught me that there is no truth in the world, no matter what the champions of law say.</p> <p style="margin-left: 20px">B3: Most people are fools and easy prey to my magics. I am not so foolish to believe that I am not also a fool - but I will remain difficult prey as long as I am in the company of my fellows.</p><p></p><p>I am not sure who Quinn is or what he believes in; we'll discover that in play. </p><p></p><p>B1 is about positioning Quinn in relation to the party's main goal - obviously he wants to get rich. At what cost? Is he really willing to face the red dragon? And it's possible that he could be convinced that saving the kingdom from the red dragon is a worthy end in itself.</p><p></p><p>B2 is about conflict with the other PCs - lawful ones - and frames how he approaches the world.</p><p></p><p>B3 is about why he stays with the PCs.</p><p></p><p>As for the questions and answers:</p><p></p><p></p><p></p><p>Quinn can always be tempted with promises of power (and gold, since gold = power), but I am not sure if he'd actually betray his companions or not. We could introduce some complication here - that Quinn was approached by a party enemy and is still considering what to do about it. (Perhaps this enemy is the red dragon or an ally of it, thus revealing why the PCs know about it?)</p><p></p><p>The last question - I'll answer that Quinn is not free from his past. He came from this kingdom and the thieves guild still wants his head, since no one leaves the guild alive.</p><p></p><p></p><p></p><p>He is spreading that nihilism through the city. (I don't think he believes the city can be saved.) All life is an illusion, anyway. Accept it and take comfort.</p><p></p><p></p><p></p><p>Let's address this one in play.</p><p></p><p></p><p></p><p>Life is a meaningless illusion, and duty and honour are concepts that enslave the weak to the powerful. What tricks and eldritch forces did the king use to fool the guards to fight on in the face of a certain painful death?</p></blockquote><p></p>
[QUOTE="LostSoul, post: 6210604, member: 386"] I gave Quinn some beliefs, and here they are: [indent]B1: The kingdom will be ravaged by the red dragon. That should be enough to convince the king to pay a king's ransom for its head (or what he thinks is its head). B2: My study of illusions and enchantment have taught me that there is no truth in the world, no matter what the champions of law say. B3: Most people are fools and easy prey to my magics. I am not so foolish to believe that I am not also a fool - but I will remain difficult prey as long as I am in the company of my fellows.[/indent] I am not sure who Quinn is or what he believes in; we'll discover that in play. B1 is about positioning Quinn in relation to the party's main goal - obviously he wants to get rich. At what cost? Is he really willing to face the red dragon? And it's possible that he could be convinced that saving the kingdom from the red dragon is a worthy end in itself. B2 is about conflict with the other PCs - lawful ones - and frames how he approaches the world. B3 is about why he stays with the PCs. As for the questions and answers: Quinn can always be tempted with promises of power (and gold, since gold = power), but I am not sure if he'd actually betray his companions or not. We could introduce some complication here - that Quinn was approached by a party enemy and is still considering what to do about it. (Perhaps this enemy is the red dragon or an ally of it, thus revealing why the PCs know about it?) The last question - I'll answer that Quinn is not free from his past. He came from this kingdom and the thieves guild still wants his head, since no one leaves the guild alive. He is spreading that nihilism through the city. (I don't think he believes the city can be saved.) All life is an illusion, anyway. Accept it and take comfort. Let's address this one in play. Life is a meaningless illusion, and duty and honour are concepts that enslave the weak to the powerful. What tricks and eldritch forces did the king use to fool the guards to fight on in the face of a certain painful death? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The chamberlain, the king, and the dragon (drobe)
Top