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The chamberlain, the king, and the dragon (drobe)
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<blockquote data-quote="Manbearcat" data-source="post: 6211696" data-attributes="member: 6696971"><p>You work your way back into the city through the same way you left the night before. The meeting with the chamberlain (and hopefully the king) is less than a stone's throw away. Surely your companions will be congregating on the grand spiral stair in short order. Your thoughts flit back to the night before and the truly grave situation outside the walls.</p><p></p><p>How did you find this place? What is it? Obviously its not a large enough means to expedite a mass exodus from the city. Does anyone even know about this place?</p><p></p><p>Where are you going? The granaries have been taken by the enemy. Of that you know for sure. Your experience with the orcish tongue is proficient enough to know the words "parlay". Parlay with whom? When? Where? </p><p></p><p>There are all manner of siege weapons but a grand siege on the wall doesn't appear to be on the docket; at least for now. Teams of Hill Giants heft great boulders into oversized catapults, lobbing them at the stone edifices of the great city. </p><p></p><p>One thing is clear. There is a greater command and control effort outside the city walls (with orcs and monstrosities!) than there is inside the walls. The leadership elements of this horde are somewhere because their presence is palpable. </p><p></p><p>Ok. Go ahead and fill me in on how you got here and how you're getting back. What are you doing out there and how are you doing it?</p><p></p><p>EDIT 1:</p><p></p><p></p><p></p><p>Seeking answers, Lucann adeptly navigates the, what would otherwise be bewildering, trails of the forest. His efforts take him to the top of an alpine valley with walls nearly sheer. A great Witchbark tree, craggy branch as nose and sunken nodules as eyes still prominent, dominates the overlook. Down below, its long separated spawn oversees an obvious (to Lucann at least) Fey Crossing. Something disturbing catches his eye before he prepares the communion with the spirit of the tree, asking its permission to freely enter; (your severe passive Perception check is good here - roll it for more info) someone has moved through this tree, stood on this ground and disturbed this same brush within the last several days.</p><p></p><p>When you reach the Witchbark at the bottom, the tale is the same. The soft, humanoid prints disappear at the Fey Ring. They are clearly moving away from this place and toward the way you came from; toward the city. </p><p></p><p>In short order you complete the Fey Passage and step through into the Feywild, you instantly get the sense of not being alone. You spot your company in short order; a contingent of grim-faced Eladrin, weapons brandished, looking none too amused at the arrival of an Elf. This is no chance meeting. You are certain these are sentinels and the keenness of your scrutinizing eyes tells you they are doing the same to you; scrutinizing every inch of you...for signs of...what? </p><p></p><p>Let me know of your Perception check:</p><p></p><p>1 - If passes DC 28, I want you to tell me the type of creature you believe it to be and how this comes up in your meeting with the Eladrin. </p><p></p><p>2 - If it does not pass DC 28, you know no more than you do already. I then want you to tell me how you plan to deal with the present Eladrin Guarding the Fey Crossing. Give me your full M.O. including relevant "if, then" scenarios and mechanical resolution.</p><p></p><p></p><p></p><p>EDIT 2:</p><p></p><p>The Eladrin's heightened, wary state relaxes and their hesitation gives way to solemn good will. They speak a ritualized chant to Sehanine to firm up your bond (and likely to reconfirm that you are who you say you are...you sense that they are on such edge that trust is not easily earned, even after your sincere, formalized offerings). The priest of Correllon on patrol with them emerges from their small numbers and you know their trust is at last earned. </p><p></p><p>He hears your story and relates his own. Unseelie Fey have been moving through this, extremely well guarded and monitored, territory as of late. One such agent actually was able to use the Fey Crossings and is still in your world. The Dragon is known to them and it is believed that the Unseelie Fey, the recent breach of the Feywild crossing and the dragon's corresponding domain on your world is related...but how is yet to be known.</p><p></p><p>* You may spend a Healing Surge and invoke Enemy in Our Midst in the coming action scene. If you pass the Hard DC when you use it, your next ally to use a social skill gains a + 2 bonus to that skill. Make sure they are aware.</p><p></p><p></p><p>** If you have anything further you wish to to cover, let me know. If not, see @<a href="http://www.enworld.org/forum/member.php?42582-pemerton" target="_blank"><strong>pemerton</strong></a> 's update 3.</p><p></p><p>*** Action Scene pending LostSoul's and Sheadunne's Transition Scene resolution.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6211696, member: 6696971"] You work your way back into the city through the same way you left the night before. The meeting with the chamberlain (and hopefully the king) is less than a stone's throw away. Surely your companions will be congregating on the grand spiral stair in short order. Your thoughts flit back to the night before and the truly grave situation outside the walls. How did you find this place? What is it? Obviously its not a large enough means to expedite a mass exodus from the city. Does anyone even know about this place? Where are you going? The granaries have been taken by the enemy. Of that you know for sure. Your experience with the orcish tongue is proficient enough to know the words "parlay". Parlay with whom? When? Where? There are all manner of siege weapons but a grand siege on the wall doesn't appear to be on the docket; at least for now. Teams of Hill Giants heft great boulders into oversized catapults, lobbing them at the stone edifices of the great city. One thing is clear. There is a greater command and control effort outside the city walls (with orcs and monstrosities!) than there is inside the walls. The leadership elements of this horde are somewhere because their presence is palpable. Ok. Go ahead and fill me in on how you got here and how you're getting back. What are you doing out there and how are you doing it? EDIT 1: Seeking answers, Lucann adeptly navigates the, what would otherwise be bewildering, trails of the forest. His efforts take him to the top of an alpine valley with walls nearly sheer. A great Witchbark tree, craggy branch as nose and sunken nodules as eyes still prominent, dominates the overlook. Down below, its long separated spawn oversees an obvious (to Lucann at least) Fey Crossing. Something disturbing catches his eye before he prepares the communion with the spirit of the tree, asking its permission to freely enter; (your severe passive Perception check is good here - roll it for more info) someone has moved through this tree, stood on this ground and disturbed this same brush within the last several days. When you reach the Witchbark at the bottom, the tale is the same. The soft, humanoid prints disappear at the Fey Ring. They are clearly moving away from this place and toward the way you came from; toward the city. In short order you complete the Fey Passage and step through into the Feywild, you instantly get the sense of not being alone. You spot your company in short order; a contingent of grim-faced Eladrin, weapons brandished, looking none too amused at the arrival of an Elf. This is no chance meeting. You are certain these are sentinels and the keenness of your scrutinizing eyes tells you they are doing the same to you; scrutinizing every inch of you...for signs of...what? Let me know of your Perception check: 1 - If passes DC 28, I want you to tell me the type of creature you believe it to be and how this comes up in your meeting with the Eladrin. 2 - If it does not pass DC 28, you know no more than you do already. I then want you to tell me how you plan to deal with the present Eladrin Guarding the Fey Crossing. Give me your full M.O. including relevant "if, then" scenarios and mechanical resolution. EDIT 2: The Eladrin's heightened, wary state relaxes and their hesitation gives way to solemn good will. They speak a ritualized chant to Sehanine to firm up your bond (and likely to reconfirm that you are who you say you are...you sense that they are on such edge that trust is not easily earned, even after your sincere, formalized offerings). The priest of Correllon on patrol with them emerges from their small numbers and you know their trust is at last earned. He hears your story and relates his own. Unseelie Fey have been moving through this, extremely well guarded and monitored, territory as of late. One such agent actually was able to use the Fey Crossings and is still in your world. The Dragon is known to them and it is believed that the Unseelie Fey, the recent breach of the Feywild crossing and the dragon's corresponding domain on your world is related...but how is yet to be known. * You may spend a Healing Surge and invoke Enemy in Our Midst in the coming action scene. If you pass the Hard DC when you use it, your next ally to use a social skill gains a + 2 bonus to that skill. Make sure they are aware. ** If you have anything further you wish to to cover, let me know. If not, see @[URL="http://www.enworld.org/forum/member.php?42582-pemerton"][B]pemerton[/B][/URL] 's update 3. *** Action Scene pending LostSoul's and Sheadunne's Transition Scene resolution. [/QUOTE]
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