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The chamberlain, the king, and the dragon (drobe)
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<blockquote data-quote="Manbearcat" data-source="post: 6227193" data-attributes="member: 6696971"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=27570" target="_blank">sheadunne</a></u></strong></em> All of your initial actions apply (with the Cleave as Cruel Cut). Note that (and this doesn't appear to be on your character sheet), your Paragon Path grants you this feature:</p><p></p><p>[sblock]<strong></strong></p><p><strong></strong></p><p><strong>Myrmidon's Action (11th level)</strong>: When you spend an action point to take an extra action, you can shift 3 squares as a free action before or after the extra action, and you gain a +2 bonus to attack rolls until the start of your next turn.</p><p></p><p>[/sblock]</p><p></p><p>Quickling 1 will be at 3 HP (51 [OA + DA * 2] + 29 [JS] + 15 [CC] + 4 [OG] = 99:102) after your Cruel Cut 4 ongoing applies at the beginning of his turn at the top of the next round. For expediency, please do 2 things now:</p><p></p><p>1) At the top of next round, Q1 (stand from prone as Move and Standard as Quick Cuts) and Q2 both miss you with Quick Cuts (this is their next round Standard Actions) @ 9/12 + 15 = 24/27 vs 34 (your SW bonus would be + 5 total; + 2 power bonus and + 3 item bonus for Defensive Greatspear) AC; 2 misses. Make an OA against them both (AC 29) with your Myrmidon's Action + 2 bonus applying. This will offset the - 2 for concealment so you'll be making your OA at + 4. If you hit Q1, he is dead. After that flurry, they will both be attempting to flee your wrath at the beginning of the next round so if we could resolve it now, that would be preferable. I don't see Quinn or Thurgon intervening in your melee. Q2 will also be using Quick Cuts to attack you and extract himself from this losing situation (especially if Q1 is dead). If you hit on your OA against him that will stop his movement from Quick Cuts but he will be spending his Move Action to get out of there afterward and attempt to Stealth. ** If you are using Parry and Riposte Immediate Reaction on Q2 (triggered on a miss against you or any ally), then please state so and resolve that as well. That will be at + 19 (Myrmidon Action + 2 and - 2 concealment cancel out) vs AC 25. **</p><p></p><p>2) Provide to me the square that you end up in at the end of your turn.</p><p></p><p>You can scribe what happens including the top of the next round interactions (however, something else will be happening at the top of next round but I will cover that immediately after the Quicklings).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6227193, member: 6696971"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=27570"]sheadunne[/URL][/U][/B][/I] All of your initial actions apply (with the Cleave as Cruel Cut). Note that (and this doesn't appear to be on your character sheet), your Paragon Path grants you this feature: [sblock][B] Myrmidon's Action (11th level)[/B]: When you spend an action point to take an extra action, you can shift 3 squares as a free action before or after the extra action, and you gain a +2 bonus to attack rolls until the start of your next turn. [/sblock] Quickling 1 will be at 3 HP (51 [OA + DA * 2] + 29 [JS] + 15 [CC] + 4 [OG] = 99:102) after your Cruel Cut 4 ongoing applies at the beginning of his turn at the top of the next round. For expediency, please do 2 things now: 1) At the top of next round, Q1 (stand from prone as Move and Standard as Quick Cuts) and Q2 both miss you with Quick Cuts (this is their next round Standard Actions) @ 9/12 + 15 = 24/27 vs 34 (your SW bonus would be + 5 total; + 2 power bonus and + 3 item bonus for Defensive Greatspear) AC; 2 misses. Make an OA against them both (AC 29) with your Myrmidon's Action + 2 bonus applying. This will offset the - 2 for concealment so you'll be making your OA at + 4. If you hit Q1, he is dead. After that flurry, they will both be attempting to flee your wrath at the beginning of the next round so if we could resolve it now, that would be preferable. I don't see Quinn or Thurgon intervening in your melee. Q2 will also be using Quick Cuts to attack you and extract himself from this losing situation (especially if Q1 is dead). If you hit on your OA against him that will stop his movement from Quick Cuts but he will be spending his Move Action to get out of there afterward and attempt to Stealth. ** If you are using Parry and Riposte Immediate Reaction on Q2 (triggered on a miss against you or any ally), then please state so and resolve that as well. That will be at + 19 (Myrmidon Action + 2 and - 2 concealment cancel out) vs AC 25. ** 2) Provide to me the square that you end up in at the end of your turn. You can scribe what happens including the top of the next round interactions (however, something else will be happening at the top of next round but I will cover that immediately after the Quicklings). [/QUOTE]
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