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General Tabletop Discussion
*Pathfinder & Starfinder
The Cleric, The Paladin, and Multisysteming
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<blockquote data-quote="hafrogman" data-source="post: 5866343" data-attributes="member: 8858"><p>The problem I usually have with the paladin is that it's very tied to earth culture and history, and doesn't always mesh well with D&D societies. The shining knight on his fiery steed is an iconic image, but what makes them so special? Why do only LG gods (and CE if you have blackguards) bother infusing mortals with this kind of power.</p><p></p><p>For paladins to really work as a class, I think they need to have a more general niche. What if we stole a page from the favored soul and decided that the paladin is the sorcerer to the cleric's wizard. Instead of studying and meditating in order to reach the gods, paladins are directly infused avatars of their gods. Thus, a paladin of Heironeous might indeed look a lot like the classical paladin, but the same mechanics should not be used for the general class features. It should be much more tied to options/spheres/domains whatever. The paladin class should be broad enough to encompass a lot of different ideas.</p></blockquote><p></p>
[QUOTE="hafrogman, post: 5866343, member: 8858"] The problem I usually have with the paladin is that it's very tied to earth culture and history, and doesn't always mesh well with D&D societies. The shining knight on his fiery steed is an iconic image, but what makes them so special? Why do only LG gods (and CE if you have blackguards) bother infusing mortals with this kind of power. For paladins to really work as a class, I think they need to have a more general niche. What if we stole a page from the favored soul and decided that the paladin is the sorcerer to the cleric's wizard. Instead of studying and meditating in order to reach the gods, paladins are directly infused avatars of their gods. Thus, a paladin of Heironeous might indeed look a lot like the classical paladin, but the same mechanics should not be used for the general class features. It should be much more tied to options/spheres/domains whatever. The paladin class should be broad enough to encompass a lot of different ideas. [/QUOTE]
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