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The Cleric, The Paladin, and Multisysteming
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<blockquote data-quote="Tovec" data-source="post: 5866574" data-attributes="member: 95493"><p>Clearly we are not going to agree about most things here. I have huge issues with everything Bo9S because it is unbalancing in large quantities and too odd in small. I don't find maneuvers or stances to make sense from a reality standpoint and have since disallowed use of the book in my games. I say this while asserting that 3.5/PF is by far my preferred system.</p><p></p><p>99.9% of your games may take place in a dungeon but 99.8% of mine take place outside of it. In those circumstances, where the party may have to travel for a day, or are involve in large open battles, or are fighting in a castle where speed may be an issue, or in countless other scenarios, having a horse or mount is cool and exciting. Unfortunately the rules do not reflect this and make mounted combat too difficult. Luckily real life warriors never had to use the mounted combat rules or else cavalry would be entirely useless in warfare.</p><p></p><p>I DO agree that a horse is not a good class feature, as I would love to see rules applicable to anyone who looks into them, not just as a class feature. But beyond that I really have few ideas on what to do with the fighter that hasn't already been discussed.</p></blockquote><p></p>
[QUOTE="Tovec, post: 5866574, member: 95493"] Clearly we are not going to agree about most things here. I have huge issues with everything Bo9S because it is unbalancing in large quantities and too odd in small. I don't find maneuvers or stances to make sense from a reality standpoint and have since disallowed use of the book in my games. I say this while asserting that 3.5/PF is by far my preferred system. 99.9% of your games may take place in a dungeon but 99.8% of mine take place outside of it. In those circumstances, where the party may have to travel for a day, or are involve in large open battles, or are fighting in a castle where speed may be an issue, or in countless other scenarios, having a horse or mount is cool and exciting. Unfortunately the rules do not reflect this and make mounted combat too difficult. Luckily real life warriors never had to use the mounted combat rules or else cavalry would be entirely useless in warfare. I DO agree that a horse is not a good class feature, as I would love to see rules applicable to anyone who looks into them, not just as a class feature. But beyond that I really have few ideas on what to do with the fighter that hasn't already been discussed. [/QUOTE]
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