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General Tabletop Discussion
*Pathfinder & Starfinder
The Cleric, The Paladin, and Multisysteming
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<blockquote data-quote="Blackwarder" data-source="post: 5866782" data-attributes="member: 6688285"><p>I think that it's a good idea, I always though that the plain is a fighter subclass and I'm glad to see that they continue with the idea of four main classes or archetypes and every class falling in one of thems or in between.</p><p></p><p>So the way I see it, the paladin got the same to-hit progression of the warrior coupled with the same hit die and some of the martial menuveres, from the cleric it got the limited spell progression and turn undead powers and from himself he got his special abilities such as smite, lay on hands, detect evil etc.</p><p></p><p>On the same token the bard will take something from the rouge archetype and the wizards with some interesting stuff of his own, the assassins will be built on the warrior and rouge with some uses of poisons and other special abilities etc etc.</p><p></p><p>Thumbs up form me.</p><p></p><p>Warder</p></blockquote><p></p>
[QUOTE="Blackwarder, post: 5866782, member: 6688285"] I think that it's a good idea, I always though that the plain is a fighter subclass and I'm glad to see that they continue with the idea of four main classes or archetypes and every class falling in one of thems or in between. So the way I see it, the paladin got the same to-hit progression of the warrior coupled with the same hit die and some of the martial menuveres, from the cleric it got the limited spell progression and turn undead powers and from himself he got his special abilities such as smite, lay on hands, detect evil etc. On the same token the bard will take something from the rouge archetype and the wizards with some interesting stuff of his own, the assassins will be built on the warrior and rouge with some uses of poisons and other special abilities etc etc. Thumbs up form me. Warder [/QUOTE]
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The Cleric, The Paladin, and Multisysteming
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