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The Cleric, The Paladin, and Multisysteming
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<blockquote data-quote="Sunseeker" data-source="post: 5867337"><p>Yes, I meant to reference both but I forgot the partiulars of the 4e reference, which although they both have stances, I think 4e's stances are much more "mundane" feeling when compared to the BO9S.</p><p></p><p></p><p>It's difficult to nerf already-written content. In a video game, no big deal, just re-write the files, bam the old way never existed. But you can't do that with a book, the people who don't like the new power nerfs will just keep on using the old material. So the only other option is a power buff, and the power differences between the Fighter and the Caster were so great, they had to turn the dial to 11. </p><p></p><p>I agree to an extent that BO9S may have taken things too far, but again, it was their only option. I do however, think the general <em>ideas</em> presented in it are a good jumping-off point for improvements to the fighter.</p><p></p><p></p><p>I agree, like the whole taking points in "ride". Now I'm totally down with "Ride" as a class-skill feature, you can skill into it or not, your choice, your class is just naturally more proficient in it than others. But that Ride skill needs to mean something other than just a better DC. It should give access to better feats, better mounts, better types of attacks while mounted. </p><p></p><p>It was pretty cool when the Cavalier in my 4e party got himself a Celestial Tiger mount, whose intelligence was actually higher than his own, and he did a few neat tricks with it. Not a lot of attacks really....but some battlefield movement that was really sweet.</p><p></p><p></p><p>True, and calvary are great in big, flat, open battlefields. It's a major setting/game-specific issue which is why I'd be happy to see mounts as a skill-intoable option for all, but not used to replace some otherwise useful-at-all-times features for Paladins. A Bard on a horse strikes me as pretty cool.</p><p></p><p></p><p></p><p>Sure, if you'd like to PM me on the subject I'd appreciate the reminder to expound upon it to you. I have to leave here in a bit so I won't be able to write up my thoughts.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5867337"] Yes, I meant to reference both but I forgot the partiulars of the 4e reference, which although they both have stances, I think 4e's stances are much more "mundane" feeling when compared to the BO9S. It's difficult to nerf already-written content. In a video game, no big deal, just re-write the files, bam the old way never existed. But you can't do that with a book, the people who don't like the new power nerfs will just keep on using the old material. So the only other option is a power buff, and the power differences between the Fighter and the Caster were so great, they had to turn the dial to 11. I agree to an extent that BO9S may have taken things too far, but again, it was their only option. I do however, think the general [I]ideas[/I] presented in it are a good jumping-off point for improvements to the fighter. I agree, like the whole taking points in "ride". Now I'm totally down with "Ride" as a class-skill feature, you can skill into it or not, your choice, your class is just naturally more proficient in it than others. But that Ride skill needs to mean something other than just a better DC. It should give access to better feats, better mounts, better types of attacks while mounted. It was pretty cool when the Cavalier in my 4e party got himself a Celestial Tiger mount, whose intelligence was actually higher than his own, and he did a few neat tricks with it. Not a lot of attacks really....but some battlefield movement that was really sweet. True, and calvary are great in big, flat, open battlefields. It's a major setting/game-specific issue which is why I'd be happy to see mounts as a skill-intoable option for all, but not used to replace some otherwise useful-at-all-times features for Paladins. A Bard on a horse strikes me as pretty cool. Sure, if you'd like to PM me on the subject I'd appreciate the reminder to expound upon it to you. I have to leave here in a bit so I won't be able to write up my thoughts. [/QUOTE]
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