[sblock=Chaotic Naughty]
On the other hand, if I ever see the word "good" on one of your character sheets again, I'm going to send some paladins after you.
Hey, if a bunch of self-mutilating, death-worshipping, murderer, Goth-wannabes, like the Shadar-Kai can be unaligned, we should be okay![/sblock]
[sblock=Huh?!]
"...those traitorous bugbears..."
Hmm.
So there's THREE groups at play: Us, the bugbears, and the cultists.
Looks like we might have hit a dead-end with the house, but we could get Neera to lead us to Clank's old place and search it for clues, too.[/sblock]
[sblock=Phew!] Finished updating the
entirety of Palindrome's character sheet. Along with a complete wish list.
(Here.)
After re-reading the entire thread a couple of times to make sure I listed everything important (or vaguely so), I realized this about Tander. In one section, he mentions a 'veil' over his memory. We're searching after opponents with a magical veil. Maybe his memory loss and our enemies are connected? (Good way to bring in back-story...)[/sblock]
[sblock=Hidden Text on Screamer] Here's links to everything we've got about the hidden text at the bottom of the
Screamer...
First Mentioned
More on the hidden text
From Yarg's Notes[/sblock]
[sblock=Palindrome's Stats]
Palindrome - Human Wizard (Illusionist) 2
Passive Perception 14, Passive Insight 14
AC 15, Fort 13, Reflex 16, Will 15
HP 27/27, Bloodied 13, Surge Value 6, Surges 7/1
Speed 6, Initiative +3
Action Points: 0,
Second Wind
Powers:
Illusory Ambush,
Magic Missile,
Scorching Burst;
Dire Radiance,
Grasping Shadows,
Shield;
Phantom Chasm[/sblock]