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The only d20 books I've seen, other than the basic 3, are the Kalamar GM's and Players' Guides.

Guess, by default I'd have to vote for one of them. They are rather interesting, though. Have to get a look at the Dragonomicon as it seems to be getting rather a lot of votes here.
 

My 'vote' would go for Arcana Unearthed---'cause I like the 'uniqueness' of it & it has inspired a bit of creativity---welll, until i got a copy of Midnight:)
 

While I agree that AU, Draconomicon and UA all are fantastic and deserve awards, I am going to go the slightly less traveled route, and say WotC's Underdark. I just finished reading it, and I think it has the perfect balance of crunch and fluff. And oh, the fluff. I don't run a game in the Realms, but I am soooo going to use so very many of the ideas, places and people they present in this book in my own game. It is an excellant book.

Jason
 

Arcana Unearthed, definitely and I would say Unearthed Arcana although I do not have it yet, it is a must buy from all that I have read on the boards here.
 




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