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No, it should not be classless. But there should be some more generic classes such as d20 modern. And they should avoid empty levels where you gain no class abilities.
 

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No. I think that D&D should keep its classes. Classes are something that help define the game and the character in D&D, so getting rid of them would not be playing the same game. Of course, I think they could use a facelift, and perhaps not contribute quite so much to the character (acting more as a job rather than a defining point, as so many people treat classes).
 

D&D is the icon for class-based RPGs. Classes should be kept. However, I would happily endorse a good house-cleaning. Trimming back the proliferation of classes and PrCs and increasing the options within each class would be a wonderful thing.
 

D&D should always keep classes.

That said, I think that 4.0 *shudder* could have a multiclassing system that adds on to your primary class instead of just switching classes back and forth. This way, you could be a warrior/arcanist that still advances as a warrior but that gains arcanist abilities at a lower rate than a pure arcanist, and you wouldn't be as good as pure warriors in combat.

edit: After rereading this, I think me and the poster above have similar ideas...

My Two Cents.
 
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I'll go as far as to say that classes are D&D. Seriously. I can see many people leaving the game or simply sticking with earlier editions if classes are not included in 4e. They are tied into the carrot on a stick mentality and make the game universally understood by all players.
 

I would *love* 4.0 to have a classless system. If it works for BESM, by not D&D? I dislike the class stereotypes almost as much as I hate the alignment system or the exponential power increases with levels.
 


Classless? No. At some point you need to change the name of the game if you are going to be changing the rules that much because the game is no longer the same. I think they have changed about as much as they can, up to this point, without changing the name. I think they should leave D&D as it is for a decade, and maybe create a whole different game if they want to make major changes like to a classless system.
 

Ya gotta have a class based system for it to be D&D IMHO, if for no other reason than it represents the foundations of the game itself. Change isn't a bad thing, but I'd rather not see D&D turn its back on the origins from whence it sprang :).
 


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