Hello again, I was interviewed about Crestfallen (very late) last night, between the sleepiness and severe hardware issues I think it came out rather well, you can read the full transcript here:
We are now 82% funded! To celebrate, here is a new article: http://bit.ly/1Ftg5Wk
It describes the importance of civilisation to Crestfallen, both as an enemy and as a last bastion of hope against the wildness of the Otherlands.
I'm very pleased to say we fully funded earlier on today! To celebrate we gave away a free scenario and launched our first few stretch goals. You can read all about them on the Kickstarter page here. http://kck.st/1ATgQke
All the best,
A very tired but happy Dan H
Greetings, it's been a couple of days since our last blog post - the excitement of Kickstarter funding took over a little bit! Today we give you an overview of one of the core chapters of Crestfallen - Journeying & the wilderness.
Another article has gone up on the White Rose Games website:
Ships & Sailing
Somewhat connected to Journeying, the Ships & Sailing chapter provides information on sea travel, trading, and warfare. Our blog post gives an overview of all of this.
This week is the launch of a series of articles about the bad guys of Crestfallen, although there are two sides to every story - perhaps the People of Bronze are the real bad guys!
Good antagonists are vital to an rpg, and we hope you like ours. By the end of this series it should be apparent that there is a strong political element to Crestfallen - the struggle between the Weavers and the Frost Cults. This battle weaves a complex web of allies and enemies across both sides of the Veil.
Our first article focuses on Annwn - the insane Iron goddess trapped in The Ice:
We are so close to hitting the first stretch goal I can almost taste it!
While you are waiting for this momentous event, here is another article in our ongoing "antagonists of Crestfallen" series - the Frost Cults: