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The Curse of Undermountain (A level 1 to 20 campaign)
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<blockquote data-quote="LAbaddon" data-source="post: 9288645" data-attributes="member: 6829911"><p>Greetings,</p><p>I just released The Curse of Undermountain, a full campaign (level 1 to 20), that takes place inside Undermountain.</p><p></p><p><a href="https://www.dmsguild.com/product/474031/The-Curse-of-Undermountain?src=newest_in_dmg&filters=45469&fbclid=IwAR0tUzlfbYULwfHzB24ji-z6U4iRL744WPNKaoQ4iVaNSpNCMmnoIhl9UqM" target="_blank">https://www.dmsguild.com/.../The-Curse-of-Undermountain...</a></p><p></p><p>Updated rooms, new rooms, a new level, 27 maps, 32 NPCs, 3 artifacts, 2 new monsters, and more!</p><p></p><p><em>Deep into the Realms largest mass grave, the Mad Wizard will hear your screams as the shadows close in...</em></p><p>A terrible dark curse spreads across Faerûn, and its origin, as well as the only way to stop it, lies deep into Undermountain.</p><p>The Curse of Undermountain is a level 1 to 20 campaign, which takes place inside the most famous dungeon in the Realms.</p><p>Using the <strong>Waterdeep - Dungeon of the Mad Mage</strong> supplement as a base (although any elements from other editions of the dungeon may be incorporated), <strong>The Curse of Undermountain</strong> features a complete campaign, featuring:</p><ul> <li data-xf-list-type="ul">A guide for the DM to convey the atmosphere inside a dungeon, with valuable tips to take advantage of the full potential of these dark and dangerous enviroments;</li> <li data-xf-list-type="ul">Updates and new events in several of the classic rooms of the dungeon's 23 known levels (including high definition maps of all levels and Skullport);</li> <li data-xf-list-type="ul">New rooms introduced in almost all classic levels;</li> <li data-xf-list-type="ul">A new dungeon level;</li> <li data-xf-list-type="ul">3 versions of Undermountain: the physical dungeon, the living dungeon and the shadow dungeon;</li> <li data-xf-list-type="ul">9 new NPCS (with portraits and statblocks), both allies and antagonists, which can also be reused in other adventures or campaigns;</li> <li data-xf-list-type="ul">5 groups of adventurers (including backgrounds, portraits and statblocks) that can serve as allies or rivals of the players, and also inserted in other adventures or campaigns;</li> <li data-xf-list-type="ul">Base for a new creature, the Shade;</li> <li data-xf-list-type="ul">2 new monsters: Shade and Living Wall (with the Living Dungeon variation);</li> <li data-xf-list-type="ul">3 new artifacts: Wand of Multiplication, Shadowseeker and Dark Tablet of Fate;</li> </ul><p>Additionally, the 27 maps contained in the book are presented in poster format.</p><p></p><p>[ATTACH=full]351523[/ATTACH]</p></blockquote><p></p>
[QUOTE="LAbaddon, post: 9288645, member: 6829911"] Greetings, I just released The Curse of Undermountain, a full campaign (level 1 to 20), that takes place inside Undermountain. [URL='https://www.dmsguild.com/product/474031/The-Curse-of-Undermountain?src=newest_in_dmg&filters=45469&fbclid=IwAR0tUzlfbYULwfHzB24ji-z6U4iRL744WPNKaoQ4iVaNSpNCMmnoIhl9UqM']https://www.dmsguild.com/.../The-Curse-of-Undermountain...[/URL] Updated rooms, new rooms, a new level, 27 maps, 32 NPCs, 3 artifacts, 2 new monsters, and more! [I]Deep into the Realms largest mass grave, the Mad Wizard will hear your screams as the shadows close in...[/I] A terrible dark curse spreads across Faerûn, and its origin, as well as the only way to stop it, lies deep into Undermountain. The Curse of Undermountain is a level 1 to 20 campaign, which takes place inside the most famous dungeon in the Realms. Using the [B]Waterdeep - Dungeon of the Mad Mage[/B] supplement as a base (although any elements from other editions of the dungeon may be incorporated), [B]The Curse of Undermountain[/B] features a complete campaign, featuring: [LIST] [*]A guide for the DM to convey the atmosphere inside a dungeon, with valuable tips to take advantage of the full potential of these dark and dangerous enviroments; [*]Updates and new events in several of the classic rooms of the dungeon's 23 known levels (including high definition maps of all levels and Skullport); [*]New rooms introduced in almost all classic levels; [*]A new dungeon level; [*]3 versions of Undermountain: the physical dungeon, the living dungeon and the shadow dungeon; [*]9 new NPCS (with portraits and statblocks), both allies and antagonists, which can also be reused in other adventures or campaigns; [*]5 groups of adventurers (including backgrounds, portraits and statblocks) that can serve as allies or rivals of the players, and also inserted in other adventures or campaigns; [*]Base for a new creature, the Shade; [*]2 new monsters: Shade and Living Wall (with the Living Dungeon variation); [*]3 new artifacts: Wand of Multiplication, Shadowseeker and Dark Tablet of Fate; [/LIST] Additionally, the 27 maps contained in the book are presented in poster format. [ATTACH type="full"]351523[/ATTACH] [/QUOTE]
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