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The Cute Monsters Thread
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<blockquote data-quote="Khisanth the Ancient" data-source="post: 924358" data-attributes="member: 11368"><p>Cool. </p><p></p><p></p><p><span style="font-size: 12px">Harmless Dragon</span> </p><p>Tiny Dragon </p><p>Hit Dice : 2d12 (13 hp)</p><p>Initiative : +5 (+1 Dex, +4 Improved Initiative)</p><p>Speed : 5 ft., fly 30 ft. (average)</p><p>AC: 16 (+2 size, +1 Dex, +3 natural), touch 13, flat-footed 15</p><p>Attacks : Bite +2 melee</p><p>Damage : Bite 1d3 - 2</p><p>Face/Reach : 2 1/2 ft. by 2 1/2 ft. / 0 ft.</p><p>Special Attacks : Cooling breath, breath weapon, spell-like abilities</p><p>Special Qualities : Fire resistance 5, dragon traits</p><p>Saves : Fort +3, Ref +4, Will +3</p><p>Abilities : Str 6, Con 11, Dex 13, Int 7, Wis 10, Cha 11</p><p>Skills : Spot +4</p><p>Feats : Improved Initiative</p><p>Environment : Any cold or any mountains</p><p>Organization : Solitary, gaggle (2 - 5), or joke cult (6 - 24)</p><p>Challenge Rating : 1</p><p>Treasure : Standard</p><p>Alignment : Always neutral good</p><p>Advancement : By character class</p><p>Level Adjustment : +3</p><p>Age Categories : Beginning age : 6 (+1d4/+1d8/+2d6), middle age 100, old age 250, venerable 500 (+20d20)</p><p>Length, Height, & Weight : 1' 8" (+1d4") + a 2' tail , 1' 1" (+1d4"), 20 lbs. (+2d4 lbs.)</p><p>Favored Class : Wizard</p><p></p><p></p><p>Harmless dragons were once the offspring of a foul white dragon and a corrupted, once-proud bronze dragon. </p><p>The greatest of bronze dragons called down a great spell upon the offspring. From then on, all the offspring adhered to the ways of good ... although all of them remained mischievious. They delight in using their innate powers to play pranks (lifting equipment with <em>Tenser's floating disc</em>, remaining out of sight while juggling coins via <em>mage hand</em>, etc. A harmless dragon resembles a shimmering white snake with wings and stubby legs.</p><p></p><p>COMBAT</p><p></p><p>Normally, harmless dragons do not enter combat. They fight only to defend themselves (often against an angered recipient of their jokes) or to catch prey (nothing larger than a mouse). If threatened, they will use their breath weapon to disorient their opponents (without damaging) and then flee. Only if cornered will they bite and use the damaging form of their breath weapon.</p><p></p><p>Cooling Breath (Su): The breath of a harmless dragon bestows fire resistance 5 for 2d4 turns, when the dragon wishes it so. This ability may be used 3 times per day.</p><p>Breath Weapon (Su): A harmless dragon can exhale a 10' x 10' x 10' cloud of white fog once per day. The fog is cold, clammy, and disorienting - creatures within it trying to leave must make a Will save (DC 11) to find their way out. If the dragon is in fear for its life, it may make the fog deal 1d2 points of cold damage per round.</p><p>Spell - Like Abilities : 3/day : <em>featherfall, mage hand, prestidigitation, and Tenser's floating disc</em> as a 2nd-level caster.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 924358, member: 11368"] Cool. [SIZE=3]Harmless Dragon[/SIZE] Tiny Dragon Hit Dice : 2d12 (13 hp) Initiative : +5 (+1 Dex, +4 Improved Initiative) Speed : 5 ft., fly 30 ft. (average) AC: 16 (+2 size, +1 Dex, +3 natural), touch 13, flat-footed 15 Attacks : Bite +2 melee Damage : Bite 1d3 - 2 Face/Reach : 2 1/2 ft. by 2 1/2 ft. / 0 ft. Special Attacks : Cooling breath, breath weapon, spell-like abilities Special Qualities : Fire resistance 5, dragon traits Saves : Fort +3, Ref +4, Will +3 Abilities : Str 6, Con 11, Dex 13, Int 7, Wis 10, Cha 11 Skills : Spot +4 Feats : Improved Initiative Environment : Any cold or any mountains Organization : Solitary, gaggle (2 - 5), or joke cult (6 - 24) Challenge Rating : 1 Treasure : Standard Alignment : Always neutral good Advancement : By character class Level Adjustment : +3 Age Categories : Beginning age : 6 (+1d4/+1d8/+2d6), middle age 100, old age 250, venerable 500 (+20d20) Length, Height, & Weight : 1' 8" (+1d4") + a 2' tail , 1' 1" (+1d4"), 20 lbs. (+2d4 lbs.) Favored Class : Wizard Harmless dragons were once the offspring of a foul white dragon and a corrupted, once-proud bronze dragon. The greatest of bronze dragons called down a great spell upon the offspring. From then on, all the offspring adhered to the ways of good ... although all of them remained mischievious. They delight in using their innate powers to play pranks (lifting equipment with [i]Tenser's floating disc[/i], remaining out of sight while juggling coins via [i]mage hand[/i], etc. A harmless dragon resembles a shimmering white snake with wings and stubby legs. COMBAT Normally, harmless dragons do not enter combat. They fight only to defend themselves (often against an angered recipient of their jokes) or to catch prey (nothing larger than a mouse). If threatened, they will use their breath weapon to disorient their opponents (without damaging) and then flee. Only if cornered will they bite and use the damaging form of their breath weapon. Cooling Breath (Su): The breath of a harmless dragon bestows fire resistance 5 for 2d4 turns, when the dragon wishes it so. This ability may be used 3 times per day. Breath Weapon (Su): A harmless dragon can exhale a 10' x 10' x 10' cloud of white fog once per day. The fog is cold, clammy, and disorienting - creatures within it trying to leave must make a Will save (DC 11) to find their way out. If the dragon is in fear for its life, it may make the fog deal 1d2 points of cold damage per round. Spell - Like Abilities : 3/day : [I]featherfall, mage hand, prestidigitation, and Tenser's floating disc[/I] as a 2nd-level caster. [/QUOTE]
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