Metagamer.
Warlocks thinking both are chumps, because they just got wasted one Saturday night and made a deal with a mysterious entity that spoke to them from the darkness when they were relieving themselves behind the tavern.
wizards and clerics would think they are just insane budget clerics with no moralsWarlocks thinking both are chumps, because they just got wasted one Saturday night and made a deal with a mysterious entity that spoke to them from the darkness when they were relieving themselves behind the tavern.
What do you mean you don't want Inspector Gadget on the team? You want mesa play a gungan instead?Well one thing I think they can all agree on are that artificers are wannabes making up for lack of talent and faith with overly complicated gizmos.
Patron: welcome adventurers, what do you bring to the table?
Wizard: The power to sift reality through long years of study into the nature of the weave.
Cleric: The blessing of my god, allowing me to heal and protect my comrades and wreak divine retribution on our enemies!
Warlock: Gifts of dark magic, and power from knowing dark secrets. And cantrips that don't suck and grow in power as I grow in power.
Artificer: I bring the table. It walked here all on its own!
Po-tay-to, po-tah-to….wizards and clerics would think they are just insane budget clerics with no morals