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The D&D rapier: What is it?
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7225355" data-attributes="member: 6802951"><p>Our group sort of has that in the long sword: We rule that weapons can deal damage types that fit with their design. So most swords can deal Piercing or Slashing, most Halberds and warhammers have a spike on the other side allowing piercing damage etc.</p><p></p><p> Most swords have a point of balance close to the hand, which makes them feel easier to use than other weapons. This fits the fiction of a D&D Finesse weapon better. Its also easier to imagine athleticism and force being irrelevant for a film rapier, which would simply flex rather than transmitting the power of a thrust.</p><p></p><p> Sounds like it would have too much mass at the end and would thus require a certain amount of muscle power to maneuver it quickly and with control. You really need something that feels as balanced and lively as a rapier to retain that feel.</p><p>As a quick 'reality' check, think of something that would be bigger than a short sword, and that would be just as deadly in the hands of Bilbo Baggins as Bruce Lee. That is the D&D rapier.</p><p></p><p> Its pretty tricky to think of something that isn't already covered by another weapon. </p><p>You could do a certain amount with the addition of low-level magic: maybe some form of spring-loaded blade in a short pole, or a weapon made of magically low-weight material. Or maybe a slightly animated weapon that follows its wielder's movements and provides the motion and force without requiring effort from the wielder.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7225355, member: 6802951"] Our group sort of has that in the long sword: We rule that weapons can deal damage types that fit with their design. So most swords can deal Piercing or Slashing, most Halberds and warhammers have a spike on the other side allowing piercing damage etc. Most swords have a point of balance close to the hand, which makes them feel easier to use than other weapons. This fits the fiction of a D&D Finesse weapon better. Its also easier to imagine athleticism and force being irrelevant for a film rapier, which would simply flex rather than transmitting the power of a thrust. Sounds like it would have too much mass at the end and would thus require a certain amount of muscle power to maneuver it quickly and with control. You really need something that feels as balanced and lively as a rapier to retain that feel. As a quick 'reality' check, think of something that would be bigger than a short sword, and that would be just as deadly in the hands of Bilbo Baggins as Bruce Lee. That is the D&D rapier. Its pretty tricky to think of something that isn't already covered by another weapon. You could do a certain amount with the addition of low-level magic: maybe some form of spring-loaded blade in a short pole, or a weapon made of magically low-weight material. Or maybe a slightly animated weapon that follows its wielder's movements and provides the motion and force without requiring effort from the wielder. [/QUOTE]
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The D&D rapier: What is it?
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