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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The dark elf +2EL, The satyr +2EL but....
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<blockquote data-quote="James McMurray" data-source="post: 1086016" data-attributes="member: 743"><p>At LA+0 any rogue is going to be better off than a straight human. The con and dex help to accentuate both a rogue's strength (dex related skills) and his weakness (low hit points). The +4 to Move Silently makes up for the lack of a feat (by being better than Skill focus). </p><p></p><p>Darkvision is invaluable to anyone who wants to stalthily scout out a nocturnal or dungeon environment because it means you don't need a light source. (I hear those things make it really hard to hide in an otherwise dark area).</p><p></p><p>The only thing you really lose is the bonus skill points. However, the bonus to dex partly offsets that, putting your skill bonuses higher. The fact that rogues get so many skill points goes the rest of the way in offsetting that.</p><p></p><p>You asked for an example. There it is.</p><p></p><p>Fighters also are better because of the higher Con. Fighters get enough feats that losing the human's level one feat isn't much, and they already have crappy skills, so losing an extra skill isn't that bad either. Again the darkvision and stat bonuses bring them into the lead.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 1086016, member: 743"] At LA+0 any rogue is going to be better off than a straight human. The con and dex help to accentuate both a rogue's strength (dex related skills) and his weakness (low hit points). The +4 to Move Silently makes up for the lack of a feat (by being better than Skill focus). Darkvision is invaluable to anyone who wants to stalthily scout out a nocturnal or dungeon environment because it means you don't need a light source. (I hear those things make it really hard to hide in an otherwise dark area). The only thing you really lose is the bonus skill points. However, the bonus to dex partly offsets that, putting your skill bonuses higher. The fact that rogues get so many skill points goes the rest of the way in offsetting that. You asked for an example. There it is. Fighters also are better because of the higher Con. Fighters get enough feats that losing the human's level one feat isn't much, and they already have crappy skills, so losing an extra skill isn't that bad either. Again the darkvision and stat bonuses bring them into the lead. [/QUOTE]
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The dark elf +2EL, The satyr +2EL but....
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