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The Darkness That Comes Before [Closing Down]

Yep, that's a good idea to visualize that process. It's obviously far easier for those cleric and wizard PCs. ;)

BTW, I would just edit your current spells known into your RG character sheet, for easy reference.

Bye
Thanee
 

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Cool description I like it. Any time someone wants to add flavor to anything is great by me. I particularily like flavor added to casting spells and manifesting powers as well as combat maneuvers. Always best to modify the RG sheets as Thanee mentioned cause when I run up a combat I gather all my stats from there.
 

Taneth said:
...and when he heard Dara's comment about ripping the creature's heart out...

BTW, Dara had spoken of the forest, not the creature... ;)

The 'heart' was meant to be the dark heart of the forest, which Donner mentioned.

Bye
Thanee
 


@Ghostknight:

Gespath will move closer to get within range to cast a charm person spell ...
You know, that charm person is not really the best spell for combat situations? Gespath surely does... :)
If the creature is currently being threatened or attacked by you or your allies, however, it receives a +5 bonus on its saving throw.


Any act by you or your apparent allies that threatens the charmed person breaks the spell.

Bye
Thanee
 

Thanee said:
@Ghostknight:


You know, that charm person is not really the best spell for combat situations? Gespath surely does... :)


Bye
Thanee

Sigh, I know, but I'm not really loaded up on combat spells. I need to change spell selection to get more combat heavy! Right now it s that or cast rope trick and come out after the fight. At least this way there is some attempt at causing a bit of havoc with the enemy! (And I can try for someone not currently being attacked...)
 
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Problem is, that your allies don't really know about the spell (some might, but surely not all) and it would be metagaming to not attack the target of your spell, if it made sense to do so normally. ;)

Anyways, just wanted to point that out in case you don't know about the severe in combat disadvantages of the spell.

BTW, situations like this are, why I tend to leave some spell slots open in the morning (i.e. the rope trick is rarely a spell you need quickly), which then allows to better prepare on upcoming situations during the day. Gives wizards a bit more flexibility.

Bye
Thanee
 

As everyone was engaged before Gespeth's turn, I didnt think he would still want to cast it. Was there anything else you wanted to do this turn?
 

A few things.

Donner probably would have waited until he was within charging distance of anything before he rushed out. He wouldn't have partial charged out into the open if nothing was within fifty feet and been unable to get to anything. I was thinking full charge 100ft. on the first full-round of combat. But we're ahead of that now, oh well.

Being mounted, would my mount make the check as being overrun rather than me? I.e. medium, +4 four legs

In a military saddle, would I have a chance of staying in the saddle if knocked prone (as per overrun)? Ride check (stay in saddle, DC 5)?

How far from my mount am I actually?

He'd probably would have withdrawn to his mount if anything and mounted depending on how far from grizzle I am.

Also, he wouldn't have used his Kukri unless he somehow lost his lance, his flail and his longsword or unless he knew that it needed silver to be damaged effectively.
 

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