I see things differently. No surprise there!
Let's say we're playing with a sim agenda in Star Wars d6. You decide to torture an Imperial agent for information on the Death Star. Bam! Dark Side Point. That is what we want to see, because that's the "Star Wars" answer to the question. If you do evil acts no matter what your goal, it's wrong and you fall to the Dark Side.
Same thing, nar this time. We want to answer the question for ourselves, so we drift the mechanics slightly: the only time you get a Dark Side Point is when the player asks for one. In this case, you decide not to call on the Dark Side, and get no DSP. Did you do the wrong thing? Only the other people can say, not the game system. We each decide for ourselves if you did the right thing or not.