D&D 4E The Dispensible 4E

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Regardless of their purpose, they are still a completely gamist construct that absolutely needs to go along with warlord non-magical healing.

So, you're saying that a non-magical healing class cannot work without healing 1/4 hit points and having each character have a daily limit to the amount of times they can be healed in such a way?

So, it would be completely and utterly impossible to create a non-magical healing class in 3e that has a class ability that basically clones the cure spells and other healing abilities?

Truly?
 

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