Charlaquin
Goblin Queen (She/Her/Hers)
I’d like to unpack the winning and losing thing a bit more. Look at an adventure like Curse of Strahd. The adventurers’ goal is to collect the fortunes of Ravenloft and defeat Strahd. I think most players would agree they’ve “won” or “beaten” Curse of Strahd if they succeed in doing that. If the party gets TPKed, or if Strahd succeeds in all of his goals of marrying Ireena, killing Van Richten, and making one of the PCs his successor, I think most players would agree they “lost,” though they may decide to try again with new characters (and I suppose a new villain if one of the PCs did become his successor). Win or lose, a story will emerge from the conflict between the players goals and Strahd’s goals, so hopefully everyone will have had a good time, even if they lost.