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The Dragon's Hoard Arcane Game: Ruins 2007
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<blockquote data-quote="megamania" data-source="post: 3299275" data-attributes="member: 9255"><p>DRAGON's HOARD: RUINS</p><p>003</p><p></p><p>The three "DMs" step back and the Ogres go to unlock the door. When it is discovered to be unlocked the one snarls at the group. The other Ogre raises his bastard sword into a defensive position. The three DMs seem unimpressed or surprised.</p><p></p><p>You are lead through a series of hallways and locked doors. One section smells of manure and rotten meat. The one Ogre notes your reactions and smiles. "Cells for our Pets. Maybe you'll meet one or possible two."</p><p></p><p>Finally you climb a long set of circular stairs up. Noise of a loud and boisterious tavern or party can be heard above. The door opens and a mixture of cheers, hisses and boos assault you. Within this room are dozens of drinking humanoids and sentinent creatures.</p><p></p><p>Several of you spot a large writing board that takes up much of the wall. A hill giant with a mohawk is scribbling in letters. He stands back and it reads-</p><p></p><p>TEAM HEAVY METAL</p><p></p><p>TEAM MEEPO</p><p></p><p>TEAM HERITAGE</p><p></p><p>TEAM <s>REPLACEMENTS</s> CHUM</p><p></p><p>One of the ogres looks back at you. "Appear Child doesn't like your chances." and laughs.</p><p>A dog headed fit humanoid makes his way to you.</p><p></p><p>"Welcome. I am Dawg. I help run this craziness and wish to answer any questions I can for you. Let us go somewhere somewhat more quiet." The Hound Archon leads you to a locked door which he opens and allows you to enter. The Ogres wait outside.</p><p></p><p>This game of sport really is just that- sport. It is an artificial dungeon setting. We have built a city ruin that was in theory destroyed by a severe earthquake. Cracks in the earth roughly seperate the four sections each team will originate from.</p><p></p><p>Each quarter has a section to explore that holds secrets, dangers and prises including the required flag to win with. The sections have caves, forest, marsh and fields with the city being in the middle and roughly shared by the four quarters.</p><p></p><p>Each team will be given a colored flag. Then there are four numbered flags; one for each section that is hidden. To win, one only needs to capture / have three flags and find a representative or judge. You can win even if one of the flags is not your own.</p><p></p><p>Flags are to be found, captured or otherwise taken as you can. There will be roaming medics on the field to try to avoid uneccessary deaths. There are penalities for their use. Sometimes in coin, sometimes in magic. They set the value. So it is wise not to badger them and do not I repeat- do not attack them. Bad things happen after attacking a medic.</p><p></p><p>If you win, each of you recieve 30,000 gold and an invite to return to another game. If you fail to win.... depends on what you have on you and how well the judges and audiance like you.</p><p></p><p>Ah... yes the audience. There will be viewing globes throughout the arena. Planar beings, gods and the rich pay to watch your exploits. Again, it is not wise to damage any of these globes. Bad things can and do often happen then.</p><p></p><p>There is no time limit but keep in mind the other three teams are also looking for the flags and can and will do anything they can to win. Resting to heal and renew spells can be a good idea but others are ever on the go.</p><p></p><p></p><p>Now then.... any further questions?</p></blockquote><p></p>
[QUOTE="megamania, post: 3299275, member: 9255"] DRAGON's HOARD: RUINS 003 The three "DMs" step back and the Ogres go to unlock the door. When it is discovered to be unlocked the one snarls at the group. The other Ogre raises his bastard sword into a defensive position. The three DMs seem unimpressed or surprised. You are lead through a series of hallways and locked doors. One section smells of manure and rotten meat. The one Ogre notes your reactions and smiles. "Cells for our Pets. Maybe you'll meet one or possible two." Finally you climb a long set of circular stairs up. Noise of a loud and boisterious tavern or party can be heard above. The door opens and a mixture of cheers, hisses and boos assault you. Within this room are dozens of drinking humanoids and sentinent creatures. Several of you spot a large writing board that takes up much of the wall. A hill giant with a mohawk is scribbling in letters. He stands back and it reads- TEAM HEAVY METAL TEAM MEEPO TEAM HERITAGE TEAM [S]REPLACEMENTS[/S] CHUM One of the ogres looks back at you. "Appear Child doesn't like your chances." and laughs. A dog headed fit humanoid makes his way to you. "Welcome. I am Dawg. I help run this craziness and wish to answer any questions I can for you. Let us go somewhere somewhat more quiet." The Hound Archon leads you to a locked door which he opens and allows you to enter. The Ogres wait outside. This game of sport really is just that- sport. It is an artificial dungeon setting. We have built a city ruin that was in theory destroyed by a severe earthquake. Cracks in the earth roughly seperate the four sections each team will originate from. Each quarter has a section to explore that holds secrets, dangers and prises including the required flag to win with. The sections have caves, forest, marsh and fields with the city being in the middle and roughly shared by the four quarters. Each team will be given a colored flag. Then there are four numbered flags; one for each section that is hidden. To win, one only needs to capture / have three flags and find a representative or judge. You can win even if one of the flags is not your own. Flags are to be found, captured or otherwise taken as you can. There will be roaming medics on the field to try to avoid uneccessary deaths. There are penalities for their use. Sometimes in coin, sometimes in magic. They set the value. So it is wise not to badger them and do not I repeat- do not attack them. Bad things happen after attacking a medic. If you win, each of you recieve 30,000 gold and an invite to return to another game. If you fail to win.... depends on what you have on you and how well the judges and audiance like you. Ah... yes the audience. There will be viewing globes throughout the arena. Planar beings, gods and the rich pay to watch your exploits. Again, it is not wise to damage any of these globes. Bad things can and do often happen then. There is no time limit but keep in mind the other three teams are also looking for the flags and can and will do anything they can to win. Resting to heal and renew spells can be a good idea but others are ever on the go. Now then.... any further questions? [/QUOTE]
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