Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The DUNE RPG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aramis erak" data-source="post: 9280210" data-attributes="member: 6779310"><p>I don't know if the house management rules made it into print yet.</p><p>It can be run either to mirror the books, or to just use the setting. the pregens in the core are book focused, but one can readily build other houses. </p><p></p><p>The Starter Set seems to seize on a tiny throwaway - there's a line that implies the Harkonnen had previously lost the Arrakis Fief, then regained it. And it presents us with House Narisha - [SPOILER]and the PCs being trained by the Harkonnen to take over Arrakis. And then sabotaging their efforts[/SPOILER]</p><p></p><p>The character gen is not tied to any particular house.</p><p></p><p>It is the most narrativist ruleset I've seen in the 2d20 space. I've had about 12 players since the beta. All had no issues.</p><p></p><p>Note also: it's d20's only. Players will want 5 each if they don't share dice; 4+(number of players) d20 is about the maximum needed if sharing is tolerable, as that's a full 5d20 roll, plus every other PC helping. There are no effect/combat dice. It has the usual momentum/threat, and Determination, with the usual effects (except additional CD/ED).</p><p></p><p>The 5 skills, and 5 beliefs will be suitable for a range of play that's fairly comprehensive.</p><p></p><p>Due note: One concept explicit in the playtest isn't explicated in the rulebook, but is used: the difference between actor and architect modes. In the actor mode, you're running your PC as your focus character. In Architect mode, the action is a subordinate, but your character's stats are used for many rolls. Architect mode is great for those occasionally needed military actions on a larger scale.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9280210, member: 6779310"] I don't know if the house management rules made it into print yet. It can be run either to mirror the books, or to just use the setting. the pregens in the core are book focused, but one can readily build other houses. The Starter Set seems to seize on a tiny throwaway - there's a line that implies the Harkonnen had previously lost the Arrakis Fief, then regained it. And it presents us with House Narisha - [SPOILER]and the PCs being trained by the Harkonnen to take over Arrakis. And then sabotaging their efforts[/SPOILER] The character gen is not tied to any particular house. It is the most narrativist ruleset I've seen in the 2d20 space. I've had about 12 players since the beta. All had no issues. Note also: it's d20's only. Players will want 5 each if they don't share dice; 4+(number of players) d20 is about the maximum needed if sharing is tolerable, as that's a full 5d20 roll, plus every other PC helping. There are no effect/combat dice. It has the usual momentum/threat, and Determination, with the usual effects (except additional CD/ED). The 5 skills, and 5 beliefs will be suitable for a range of play that's fairly comprehensive. Due note: One concept explicit in the playtest isn't explicated in the rulebook, but is used: the difference between actor and architect modes. In the actor mode, you're running your PC as your focus character. In Architect mode, the action is a subordinate, but your character's stats are used for many rolls. Architect mode is great for those occasionally needed military actions on a larger scale. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The DUNE RPG
Top