• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

THE DUNGEON: (1) Out of Whistle

Takite releases his hand from his sword and joins the others. "Perhaps those fools do not earn my attention. Are you alright, kid?"
 

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Aska nods "Sure. Fine." She sits beside the boy now, checking him more thuroughly. She looks to him "Are you feeling OK, kid?"
 

The child looks up, forlorn resignation on his face and no sign of Hope in his eyes. Such was the face of most of those trapped within the Dungeon.
He smiles weakly, looking as if he hadn't eaten a decent meal in a week, and speaks, 'Thank you.' The other child, his sister by the look of her features, comes over, skirting the area where the Hobgoblins now stand. She stands near her older brother (they look maybe 6 or 7 years old for her, and 7 or 8 for him) and smiles up at you. The little boy speaks up again 'She don't talk, not since we got Fished here.'
Across the room, the Blackfoots are snickering and gesturing your way. There's is not the job of Policing Whistle, but rather that of Soldiers, and these acted as oft as not like Foreign Soldiers in a port with a taste for Vice and no respect for the locals.The Blackfoot Captain leers suddenly, turning to one of the other Blackfoot, lerring he says 'Rogur, bring me the young female, perhaps we can find some work for the little thing, though not in the Mines, I think.' One of the Hobgoblins nods, and, with 3 others heads towards your party.
The little girl hides behind Aska, holding fast to her robes.

4 Blackfoot approach you, a look of malice in their eyes. Ot would seem that they have not yet tired of their 'Fun'.
 

I see you have not learned your lesson. I'm assuming you want the child because your c@ck is too small for a female your size. She probably doesn't know if it's in her. NOW The taunting begins! Let me guess. You hear "Is that all there is?" a whole lot don't you? Kaz grabs his Hoopak and stands.
 

Aska, in that second, appears to change dramaticly. Her eyes narrow. She smiles. Aska pulls her mace from her side and stares intently at the aproaching hobgoblins. "Are you sure you want to do this? Are you certain this is how you want this to end?" The feeling of enjoyment rolls off her tongue.

(OOC: How close are we to an exit? Could the children get to the door by running along behind our backs? If not, how hard would it be to move into such a line?)
 

OoC:Argent, the 'taunt' doesn't give a DC in the description that you have on your sheet. Regardless, he rolled rather high :D

The children could make a break for the door, but the little girl is paralyzed with fear and she doesn't look like she's ready to do much besides hide under a table. Oh, the gritty Dark Side of RPGs...Wait until you folks have to draw 'lots' because you run put of food in some Monitor's Forsaken corner of the Dungeon. :O

IC:The Captain laughs again,
'Well , little Halfling, perhaps I should shoe YOU my Sword, t'wouldn't be the first of your kind that I taught a lesson to. Boys, I think we have a Party!'

There are 4 Hobgoblins aprox 15 feet from you, swords drawn, off to their left, the other 4 (Including the Captain) stand, weapons ready.
The children are behind you, cloest to the door, though the little girl isn't going anywhere.
The other patrons of the Tavern are all heading for the door or a convient window. The Barkeep is behind the Bar, hiding, as is the young serving girl.
Initiatives are as follows

Hobgoblin Captain 25
Kazareen 21
Aska 21
Takite 20
Taklinn 18
Boy 17
Girl 15
Hobgoblins '1' natural, they lose.

The Hobgoblin Captain smiles and points his Gauntleted hand at Taklinn, a Green beam issues forth, missing the Dwarf by a mile,though it hits the Wall behind him with a 'Zzzzt' noise and some smoke as a result.'Damn...'

Kazareen and Aska are up.

Kazareen, I noticed that your hits aren't down onyour sheet (saves either). Take Max@ 1st, then 75% <3> at each level after +Con: 25 HP for you.
Taklinn, you have 62HP, Chauzu, your HP aren't Maxed, but 75%/Level <7>+Con i.e.: 48HP.
Aska, you have 48HP as well (Gotta love that Con).
 
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Aska looks to the children, and sees that the girl will not move from terror. She sighs, and casts Calm Emotions on the children, yelling for them to get to the door.
 


Into the Woods

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