• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

THE DUNGEON: (1) Out of Whistle

"Well, alright. Here's fifty." She fished out the coins and dropped them into Gorthon's hand. "You get the other half when I get my gonnes, deal?"
 

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Gorthon nods vigorously and takes the prooffered 50GP. Turning, the small creature reaches out and gingerly touches the Stone Door. For a second, nothing happens, then a faint trace of spidery runes appears, glows red for a second, then fades.
The Door begins sliding into the wall,making almost no sound. Taklinn, ever-curious about such things (as all Dwarfs are) takes a closer look and sees a well-oiled track and what seems to be an elaborate hydrolic system powering the door's movement. Any greater study is impossible, as a large figure moves into view.

The Being stands nearly 9 feet tall, stooping to look through the Doorway.What race it belongs to is a hard question to answer in your minds. Humanoid, definately, though none any of you has ever seen. Dark blue skin, black hair (though only a few strands remain on it's aged head) and a single pale green eyes show. The Being's mouth seems overly wide for it's face, and sharp teeth can be seen behind it's lips. What startles you most, however is the Helmet it wears, or is it a half-mask?The right side of it's upper face and cranium is covered by a metal headpiece, including it's right eye. A Baleful Red Eye pokes forward from a housing of metal, going over each of you in turn (moving independantly of the Being's "Real" eye...
He (for it is obviously a He) wears grey coveralls, though perhaps they were once a different color, now covered with all manner of oils, stains and smoky residue.

Gorthon speaks up 'Great Vertiss, these...'
the Being interrupts 'I KNOW WHY THEY HAVE COME,GOTHON.PLEASE, COME IN.'
Gorthon nods and stands aside, gesturing for the group to proceed.
The interior of the place is a rather bare affair, clean of dust or other debris. A long table lines the right hand wall (with a long stronbox upon it), and a smaller table sits on the left wall with a pitcher and a half-dozen mismatched cups.
Vertiss moves to the box, turning so that none can see what he does, he activates the lock, some technology? Perhaps magic? Perhaps merely a simple combination. Turning once more to the group, he gestures at the now open box 'PLEASE PLACE YOUR WEAPONS WITHIN. I DO NOT DO BUSINESS WITH ARMED FOLK IN MY HOME.'
 
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Taklinn hesitates to see who in the group will respond first. His body language clearly shows how uncomfortable he is with leaving his weapons, yet he has no desire to be the voice of the group as he obviously has a problem with making a good first impression.

GE
 

Aska sighs. "You know, considering people from all over the planes are in this town, you'd thing buying a gonne would be an over the counter thing." She wlks over, and puts her weapon in the box. Speaking loudly, she says, "And if I find any greasy fingerprints on this, you are all SOOO dead!"
 

Vertiss smiles a toothy grin 'YOUNG HUMAN,THE DRAGON CONTROLS THE FLOW OF TECHNOLOGY IN AND OUT OF WHISTLE. HE IS NOT IN THE HABIT OF LETTING JUST ANYONE BEAR FIREARMS IN HIS DOMAIN.'
 

Aska sniffs. "Hmph. First thing I'm going to do when I have the money is move to a town where everyone is from the future."
 



Takote hesitates to put his weapons in the box, then answers, "I think I will wait outside. I have no need for 'gunnes'."
 


Into the Woods

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