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THE DUNGEON: (1) Out of Whistle


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OoC:I will asume that Aska and Takote will also go through.
Let me know if either of them want to do anything prior to entering the Portal.

IC
Your stomachs churn as the Portal takes you into itself.
The feeling is rather like what one would expect from travelling down some great beast's gullet <although Kaz is thrilled, seeing it as one big fun ride>.
Moments later, you are deposited within a tunnel of some sort, with flagstones comprising the floor, walls and ceiling.
You have entered The Labyrinth.
Taklinn cannot gauge a direction or the depth underground, which is disconcerting, as his innate Dwarvish senses have never failed him before this.
The tunnel is intermittengly covered in a pale purple mold that glows slightly.
This is enough to see by <without spoiling Darkvision>, though none can see an end to this tunnel...
Jack Lobbins moves forward, moving gingerly along the path, careful not to touch the mold, since he is unfamliliar with it.


'Well, I gess it's forward, eh? there don't seem ta be no other way at this point..'

OoC:Sixchan, I would like to see Askas Spells for the day in the OoC thread, thanks. Here is ok as well.
 
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OOOhhh! Look at this place. This is so nice, kind of homey, I wonder if theres a market around here we could get a few drinks and see if there was a magic shop I lo.... As Kaz drones on he will actualy cast Mage armor on himself just in case.
 

Walking along the passageway, which varies from 5 feet to nearly 20 feet at points, the Party starts to feel the malaise that other folk had mentioned regarding the Labyrinth. not a dizzyness per se, but a slight tendancy to 'see figments' and become distracted by a particular stone, the pattern in the moss.

Nearing an hour of travel like this, with only the single passage as a posibility, you finally see something up ahead that presents a different sight, at least.
Jack Lobbins motions for you all to stay put, then he turns Invisible and <presumably> pads off to scout.
Minutes pass, then a voice near Aska <startling her quite badly> pipes up 'There's a cross-shaped room up ahead. The left an roight arms iz got pedastals wit statues on em. The on ta the left 'as a bronze flamin being on it, an the Roight one as a hooded figur. There's a big door wot sits directly against the far wall from us. I didn't enter the room, az i thought it wuz better ta let you knowz wot's up ahead first.'
Moving up slightly, you see that this room is lit by torches along the wall every 10 feet or so. Each of the 3 'arms' is aprox 20' wide and 15' deep.
 

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Kaz notices many tracks, most very Old...
It would seem that many pass this way, though none have in at least several weeks, if not longer.
 

"Does anyone recognize those figures?" (Knowledge?)

Taklinn will take a closer look at the stonework and the tracks. Has anyone walked up to the statues? Has there been a fight in here (think Princess Bride post fencing scene and the the Tracker Humperdink)?

"Can anyone tell me if those things are rigged somehow to hurt us?" (Search)

GE
 

Moving closer, Taklinn sees many tracks, as if many travellers have passed through the Doors, although there seems sigh that some camped here as well.
Getting a closer look, the statue on the left looks like a bronze statue of some flaming being, while the one on the right looks to be a absalt statue of a cowled being, it's hands tucked into it's sleeves.

All at once, within all of your minds, a Voice, no Two voices ring out 'Will you choose the Fires of Uncertainty, or the Cold Logic of the Void?'

The air hangs with a palpable heaviness, as you ascertain that the Voices have somehow come from the Statues themselves ...
 

Into the Woods

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