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<blockquote data-quote="Stone Angel" data-source="post: 1944606" data-attributes="member: 5630"><p>Well I am no stranger to pushing the pc's and making them choose between being at full strength and making little headway or advancing at a weaker condition. </p><p></p><p>But my question is this should not a 20th level fighter equal a 20th level wizard on damage output. Granted their will always be differences. A thief's damage should roughly equal a fighters after a successful sneak attack or so. A monk should be equally effective with his strikes and quivering palm and all his extra abilities. A barbarian probably surpasses and even should surpass the fighter in raw damage capability.</p><p></p><p>The fighter presented in the dmg versus the wizard in the dmg. The fighter at 20th level can hit another fighter of 20th on average three of his four attacks doing on average about45 points of damage. This can be tweaked of course with a more expensive weapon and an even higher strength. Taking the other fighter in four rounds. If he is lucky and does maximum damage he can do it in three.</p><p></p><p>The wizard presented doesn't really do any pc wizard justice and it doesn't even peak do to the ecl there but with a few metamagic feats even just a fireball or scorching ray could take down that same fighter in a round or so. Not to mention the collateral damage with the fireball he could do to other combatants. Maybe I have just been skewed by the evil powergamers that makes up my group.</p><p></p><p>Now I am not saying that this is unfair just curious if anyone has tried to mitigate this or not. That was my only question. The bard says the fact that it is a limited resource is one way the way it is built into the current system. Any others or instances?</p><p></p><p>The Seraph of Earth and Stone</p></blockquote><p></p>
[QUOTE="Stone Angel, post: 1944606, member: 5630"] Well I am no stranger to pushing the pc's and making them choose between being at full strength and making little headway or advancing at a weaker condition. But my question is this should not a 20th level fighter equal a 20th level wizard on damage output. Granted their will always be differences. A thief's damage should roughly equal a fighters after a successful sneak attack or so. A monk should be equally effective with his strikes and quivering palm and all his extra abilities. A barbarian probably surpasses and even should surpass the fighter in raw damage capability. The fighter presented in the dmg versus the wizard in the dmg. The fighter at 20th level can hit another fighter of 20th on average three of his four attacks doing on average about45 points of damage. This can be tweaked of course with a more expensive weapon and an even higher strength. Taking the other fighter in four rounds. If he is lucky and does maximum damage he can do it in three. The wizard presented doesn't really do any pc wizard justice and it doesn't even peak do to the ecl there but with a few metamagic feats even just a fireball or scorching ray could take down that same fighter in a round or so. Not to mention the collateral damage with the fireball he could do to other combatants. Maybe I have just been skewed by the evil powergamers that makes up my group. Now I am not saying that this is unfair just curious if anyone has tried to mitigate this or not. That was my only question. The bard says the fact that it is a limited resource is one way the way it is built into the current system. Any others or instances? The Seraph of Earth and Stone [/QUOTE]
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