Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The Dungeon Masters' Foundation
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BSF" data-source="post: 1961942" data-attributes="member: 13098"><p><strong>Third Party Materials</strong></p><p></p><p>I mine a vast expanse of resources for stuff to fit into my game. I homebrew and I tinker a bit. Overall, I am fairly comfortable adding anything that I think will enliven my world. I have removed races, and adjusted races. My criteria though is that I feel it is powered for the game I want to run. That means it is relatively well balanced against the rest of the group, and it fits the atmosphere of my campaign. In the current campaign, let me run through the books that have material which has been used so far. I am just going off rapid memory, so I al almost certainly miss some things.</p><p></p><p>Core rulebooks</p><p>Psychics Handbook (Green Ronin)</p><p>Shaman's Handbook (Green Ronin)</p><p>Beyond Monks (Chainmail Bikini Games - In print via Goodman games)</p><p>Complete Warrior</p><p>Complete Divine</p><p>Swashbuckling Adventures (AEG)</p><p>Path of Magic (Fantasy Flight Games)</p><p></p><p>These are used almost every session since we have PC's with character classes from these books.</p><p></p><p>Other books that have seen, or are likely to see player use include:</p><p>Artificer's Handbook (Mystic Eye Games)</p><p>Spellbound (Living Imagination)</p><p>Book of Exalted Deeds</p><p>Occult Lore (Penumbra/Atlas Games)</p><p>Book of Hallowed Might (Malhavoc)</p><p>Book of Iron Might (Malhavoc)</p><p>Portals & Planes (Fantasy Flight Games)</p><p>Corsair (Adamant Entertainment)</p><p></p><p>There are many, many more books that I take material from. Most of it would be available to PCs in the correct circumstances. </p><p></p><p>Overall, I mine third party materials heavily. As it is, I have bought far more third party books then I have WotC books. I like to sprinkle new ingredients into the mix once I see something that feeds a new idea to me. I think many people would look at the variety of books I use and think I am completely out of hand. But I don't allow books into the game wholesale unless the entire book fits my vision nearly flawlessly. I am just careful to try to keep each PC with a niche that they excel at. There are a lot of books that can provide a little material here and there for PCs to benefit from. I encourage that and I tell my players that if they have a concept, or an idea, they should tell me so I can help them reach their aspirations. </p><p></p><p>Overall, I have been fortunate and I have not yet allowed something that broke down in play. So it has all worked out nicely.</p></blockquote><p></p>
[QUOTE="BSF, post: 1961942, member: 13098"] [b]Third Party Materials[/b] I mine a vast expanse of resources for stuff to fit into my game. I homebrew and I tinker a bit. Overall, I am fairly comfortable adding anything that I think will enliven my world. I have removed races, and adjusted races. My criteria though is that I feel it is powered for the game I want to run. That means it is relatively well balanced against the rest of the group, and it fits the atmosphere of my campaign. In the current campaign, let me run through the books that have material which has been used so far. I am just going off rapid memory, so I al almost certainly miss some things. Core rulebooks Psychics Handbook (Green Ronin) Shaman's Handbook (Green Ronin) Beyond Monks (Chainmail Bikini Games - In print via Goodman games) Complete Warrior Complete Divine Swashbuckling Adventures (AEG) Path of Magic (Fantasy Flight Games) These are used almost every session since we have PC's with character classes from these books. Other books that have seen, or are likely to see player use include: Artificer's Handbook (Mystic Eye Games) Spellbound (Living Imagination) Book of Exalted Deeds Occult Lore (Penumbra/Atlas Games) Book of Hallowed Might (Malhavoc) Book of Iron Might (Malhavoc) Portals & Planes (Fantasy Flight Games) Corsair (Adamant Entertainment) There are many, many more books that I take material from. Most of it would be available to PCs in the correct circumstances. Overall, I mine third party materials heavily. As it is, I have bought far more third party books then I have WotC books. I like to sprinkle new ingredients into the mix once I see something that feeds a new idea to me. I think many people would look at the variety of books I use and think I am completely out of hand. But I don't allow books into the game wholesale unless the entire book fits my vision nearly flawlessly. I am just careful to try to keep each PC with a niche that they excel at. There are a lot of books that can provide a little material here and there for PCs to benefit from. I encourage that and I tell my players that if they have a concept, or an idea, they should tell me so I can help them reach their aspirations. Overall, I have been fortunate and I have not yet allowed something that broke down in play. So it has all worked out nicely. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Dungeon Masters' Foundation
Top