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The Dungeon-OOC:Argent,LazarusLong42,ferretguy,silentspace,Wynter Wolf


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Uriel - I was reading some more through the IC thread. Great game!

I have a question though - are you letting firearms reduce armor value? It sort of makes sense, but the reason I'm asking is I remember something from the History Channel about the English Longbowmen. Up until the longbow appeared, medieval armor was getting heavier and heavier, and weapons were getting bigger and bigger. Swords were hardly used anymore, since the armor was so heavy and good, and knights could be barely be hurt by them. Instead they used big bludgeoning weapons, or swords that weren't even sharp, but just big and heavy. Anyway, the longbow changed all that, since their arrows could pierce easily through even the thickest armor. The longbow spelled the end of medieval armor. So, if we are trying to replicate actual military technology, if firearms reduce armor, then longbows should also, no? Just a thought.

Another thought. When European settlers first came to North America, the settlers had firearms and the Native Americans did not. However, the Native Americans had the military advantage. The Native American bowmen could fire faster, longer, more accurately, and with greater damage potential then the European settlers with their firearms. I forget the exact specifics, but it wasn't until some American manufacturer made a certain model gun that the European Settlers had an advantage (I think it was the Remington rifle?) The Europeans, though, still managed to push the Native Americans back with trickery, disease, deceit, and pitting neighbor against neighbor, but they did not do it through direct military confrontation. So maybe the greatest lesson there is that military superiority isn't everything.

The long and the short of it is that bows are incredibly effective weapons, if the bow wielders are properly trained, such as with the English longbowmen or the Native American bowmen.
 

Oh yeah, there's another example! The Japanese had aquired firearms from the Portuguese all the way back in the 16th Century. Excited by the incredibly powerful rifles and cannon, they mounted a massive invasion on Korea, thinking that it would easily fall and that they could move on to conquer China.

Their advanced military technology totally devastated the Korean cities, but nonetheless, the Korean bowmen were able to inflict incredible harm on the Japanese armies, picking off many of their leaders from long range with their bows. The massive invasion was a failure. The Japanese turned back on the European weapons, deciding that they were actually inferior to the traditional weapons, and that depending on them, instead of training with traditional weapons, would weaken their military, and their dreams of conquest.
 
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silentspace said:
Oh yeah, there's another example! The Japanese had aquired firearms from the Portuguese all the way back in the 16th Century. Excited by the incredibly powerful rifles and cannon, they mounted a massive invasion on Korea, thinking that it would easily fall and that they could move on to conquer China.

Their advanced military technology totally devastated the Korean cities, but nonetheless, the Korean bowmen were able to inflict incredible harm on the Japanese armies, picking off many of their leaders from long range with their bows. The massive invasion was a failure. The Japanese turned back on the European weapons, deciding that they were actually inferior to the traditional weapons, and that depending on them, instead of training with traditional weapons, would weaken their military, and their dreams of conquest.

Thanks for the Compliment, it sure is a wierd game.
I had originally concieved it as a Multi-DM thing...like Living Enworld has become oddly enough, but with a 'Whatever sort of free form design for anything a DM wanted to come up with. Nobody bit,however...
Argent, remember my terry Pratchett game? The silly Knights thing where you had the paladin/Mage :D...



This has ever been a point of contention with me as far as D&D.
I am used to Rolemaster, where different weapons affected different armors with more or less efficiency.
let me think on it tomorrow, as I just got in and am in a Vicodin-induced Haze due to my broken ankle...Oh and Dave (ferretguy)???

I managed to avoid injurt from Casey (a baby Dire-Wolf, er, I mean 'dog' who lives where ferretguy and I game in RL), but Robin succedded in accidently kicking my broken ankle THREE TIMES under the table...
Poppy (The Host's Wife/Hostess) looked like she wanted to whack him on the head :D
 
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Argent Silvermage said:
Should Aska leave the group now that there are 2 more clerics?
If not maybe she will multiclass.


Well, as a two Cleric party rocks,a three Cleric party will really rock.
I have no problem with three Clerics, but you migt want to retire her because we have 4 players and 2 NPCs at this point (I have hopes that GE will return some day...:( )
If you wish to continue to play her, it's fine with me, but I have a very 'In-Character' out for her as well...

Sleep...When I wake up, I will detail the Jedurak Demon's (That's what it is called, a homebrew Demon from my Nightwar game long ago..ferretguy, wipe a tear with me) Horde.
 


Uriel(or should I just say....Ron???)...
Hmm...playing by post may wind up being a safer thing for you to do right now..especially with Robin and Casey being near.
 

Argent Silvermage said:
I think I'll let her go. I only took her on because we needed a healer.
OK, lemme do it in game, as there were a few things that could have torn her away, GEAS or not.

As far as this treasure goes, this is a great place to allow the new players to properly equip with the proper amount of gear for 7th Level, so Ferretguy and Silentspace, go ahead and take another 6,000GP worth of magic items )not tech for you Dave, although you can take psionic items instead). This will represent (Silentspace) things lost from your person in the battle with the jedurak and now in the treasure horde and (ferretguy) Psi items 'calling to you' and/or thanks from kael,Kaz and the others for help with that thermal detonat...er, grenade.
Post em here, that's 6,000 each, the proper starting cash amounts.

As far as kaz,kael and the ret go, there will be plenty of goodies, as you shall see...
 


Into the Woods

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