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<blockquote data-quote="Magi_Trelian" data-source="post: 3254066" data-attributes="member: 36591"><p>I'm not Siani so I don't have the definitive answer. But I believe it's because in the Greyhawk campaign setting it's considered that due to cultural culling on top of their nature, that Oerthian drow are not merely evil but INSANELY evil, fanatically paranoid and rabidly aggressive. If played "correctly" they would be both unwilling and incapable of disguising themselves.</p><p></p><p>Siani is a long-time Greyhawk player. There weren't many Oerthian drow characters around at the time of restructuring the settings (only one, as far as I know) so it didn't inconvenience people to include this. </p><p></p><p>The nod to Faerunian drow was due to many active characters with reasonably good players who were acting as if their chars were aware of the dangers of being seen outside the confines of the tavern. </p><p></p><p>Oh, and the CRT is well inside Ford Keep. The Selintan river with its associated river traffic runs along the west side of the town and the tavern is on the river bank in the middle of town next to the docks. The main road that leads northeast to Greyhawk is outside the tavern's east wall and there is a guard post across the street. The Garden is like a public park on the taven grounds and not part of the woods that might lie further out from town (this is why wolves and bears aren't seen in the Garden). The deeper woods of the Gnarly Forest are across the river to the west.</p></blockquote><p></p>
[QUOTE="Magi_Trelian, post: 3254066, member: 36591"] I'm not Siani so I don't have the definitive answer. But I believe it's because in the Greyhawk campaign setting it's considered that due to cultural culling on top of their nature, that Oerthian drow are not merely evil but INSANELY evil, fanatically paranoid and rabidly aggressive. If played "correctly" they would be both unwilling and incapable of disguising themselves. Siani is a long-time Greyhawk player. There weren't many Oerthian drow characters around at the time of restructuring the settings (only one, as far as I know) so it didn't inconvenience people to include this. The nod to Faerunian drow was due to many active characters with reasonably good players who were acting as if their chars were aware of the dangers of being seen outside the confines of the tavern. Oh, and the CRT is well inside Ford Keep. The Selintan river with its associated river traffic runs along the west side of the town and the tavern is on the river bank in the middle of town next to the docks. The main road that leads northeast to Greyhawk is outside the tavern's east wall and there is a guard post across the street. The Garden is like a public park on the taven grounds and not part of the woods that might lie further out from town (this is why wolves and bears aren't seen in the Garden). The deeper woods of the Gnarly Forest are across the river to the west. [/QUOTE]
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