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Vartis Des'lontain
Race: Elf
Class Rogue 1/Wizard 3 (rogue 1st)
Align: NG
Stats
Str: 9 -1
Dex: 17 +3
Wis: 8 -1
Con: 10
Int: 17 +3
Chr: 10
Saves
Fort: 1
Refl: 6
Will: 2
Speed:30
Hieght:5'2"
Wieght:113
Age:220
Init: +3
Elven racials:
Immune magic sleep
+2 save vs enchantments
Low light vision
secret door - 5ft = search check
+2 to listen checks
Lang - Common, Elven
Rogue Abilities
Sneak Attack 1d6
Trapfinding
Wizard Abilities
Summon Familiar
Scribe Scroll
HP: 17
AC: 15
SKills: (only listed skills I bought, totals reflect all stat/race bonuses)
Balance 5
Open Locks 5
Climb 3
Decipher Script 7
Hide 7
Disable Device 7
Move Silent 7
Search 9
Slight of Hand 7
Spot 5
Escape Artist 7
Tumble 7
Spellcraft 7
Concentration 7
Knowledge Arcana 3
Feats:
Martial Weapon Prof: Longsword, Rapier, Longbow, Shortbow (elven)
Dodge (1st)
Brew Potion (4th)
5400 starting gold
Weapons
Longsword 1d6/1d8 19-20/x2 15gp
Dagger 1d3/1d4 19-20/x2 2gp
Arrows (40) 2gp
Gear
Backpack 2gp
Bedroll 1sp
scroll case 1gp
Ink 8gp
Inkpen 1sp
Belt Pouch 1gp
Signet ring 5gp
Tent 10gp
Waterskin 1gp
Antitoxin 50gp
Spell Component Pouch 5gp
Spellbook 5gp
Masterwork Thieves tools 100gp
Travelers Outfit (2) 2gp
Trail Rations (6) 3gp
Mule 8gp
Pack Saddle 5gp
Bit & bridle 2gp
Feed (4) 2sp
Paper (10) 4gp
Silk Rope 10gp
Grappling Hook 1gp
Fishhook 1sp
Mirror 10gp
Magic Gear
Longbow +1 2000 gp
Ring Protection +1 2000 gp
Bracers of Armor +1 1000gp
Everburning Torch 110gp
Spent 5362gp and 5sp
Remaining 37gp and 5sp
Familiar:
Hawk Familiar (Red Tailed) (female)
- Tiny sized Magical beast
- Hit Dice: 4d8 (10 hp)
- Initiative: +3
- Speed 10 ft, Fly 60ft (average)
- AC: 19 (+2 size, +3 Dex, +2 natural, +2 familiar nat armor bonus), touch 15, flat footed 15
- Base Attack/Grapple: 2/-10
- Attack: Talons +7 melee (1d4-2)
- Full attack: Talons +7 melee (1d4-2)
- Special Qualities: Low Light vision
- Saves: fort +2 ref +5 will +4
- Abilities: Str 6, Dex 17, Con 10, Int 7, Wis 14, Cha 6
- Skills: Listen +2, Spot +14
- Alertness, improved evasion, share spells, empathic link, deliver touch spells
- Provides master a +3 bonus on spot checks in sunlight
- Provides master with benefit of alertness feat (+2 listen, +2 spot) when within arms reach
Vartis has been training in Cormyr for the past 100 years, but the human wizard he was studying from died from old age, he chose to begin his wandering, looking for new and interesting magics to add to his spell books.
Race: Elf
Class Rogue 1/Wizard 3 (rogue 1st)
Align: NG
Stats
Str: 9 -1
Dex: 17 +3
Wis: 8 -1
Con: 10
Int: 17 +3
Chr: 10
Saves
Fort: 1
Refl: 6
Will: 2
Speed:30
Hieght:5'2"
Wieght:113
Age:220
Init: +3
Elven racials:
Immune magic sleep
+2 save vs enchantments
Low light vision
secret door - 5ft = search check
+2 to listen checks
Lang - Common, Elven
Rogue Abilities
Sneak Attack 1d6
Trapfinding
Wizard Abilities
Summon Familiar
Scribe Scroll
HP: 17
AC: 15
SKills: (only listed skills I bought, totals reflect all stat/race bonuses)
Balance 5
Open Locks 5
Climb 3
Decipher Script 7
Hide 7
Disable Device 7
Move Silent 7
Search 9
Slight of Hand 7
Spot 5
Escape Artist 7
Tumble 7
Spellcraft 7
Concentration 7
Knowledge Arcana 3
Feats:
Martial Weapon Prof: Longsword, Rapier, Longbow, Shortbow (elven)
Dodge (1st)
Brew Potion (4th)
5400 starting gold
Weapons
Longsword 1d6/1d8 19-20/x2 15gp
Dagger 1d3/1d4 19-20/x2 2gp
Arrows (40) 2gp
Gear
Backpack 2gp
Bedroll 1sp
scroll case 1gp
Ink 8gp
Inkpen 1sp
Belt Pouch 1gp
Signet ring 5gp
Tent 10gp
Waterskin 1gp
Antitoxin 50gp
Spell Component Pouch 5gp
Spellbook 5gp
Masterwork Thieves tools 100gp
Travelers Outfit (2) 2gp
Trail Rations (6) 3gp
Mule 8gp
Pack Saddle 5gp
Bit & bridle 2gp
Feed (4) 2sp
Paper (10) 4gp
Silk Rope 10gp
Grappling Hook 1gp
Fishhook 1sp
Mirror 10gp
Magic Gear
Longbow +1 2000 gp
Ring Protection +1 2000 gp
Bracers of Armor +1 1000gp
Everburning Torch 110gp
Spent 5362gp and 5sp
Remaining 37gp and 5sp
Familiar:
Hawk Familiar (Red Tailed) (female)
- Tiny sized Magical beast
- Hit Dice: 4d8 (10 hp)
- Initiative: +3
- Speed 10 ft, Fly 60ft (average)
- AC: 19 (+2 size, +3 Dex, +2 natural, +2 familiar nat armor bonus), touch 15, flat footed 15
- Base Attack/Grapple: 2/-10
- Attack: Talons +7 melee (1d4-2)
- Full attack: Talons +7 melee (1d4-2)
- Special Qualities: Low Light vision
- Saves: fort +2 ref +5 will +4
- Abilities: Str 6, Dex 17, Con 10, Int 7, Wis 14, Cha 6
- Skills: Listen +2, Spot +14
- Alertness, improved evasion, share spells, empathic link, deliver touch spells
- Provides master a +3 bonus on spot checks in sunlight
- Provides master with benefit of alertness feat (+2 listen, +2 spot) when within arms reach
Vartis has been training in Cormyr for the past 100 years, but the human wizard he was studying from died from old age, he chose to begin his wandering, looking for new and interesting magics to add to his spell books.
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