Garthanos
Arcadian Knight
well of courseI hope you know I just was jokeing with that post...
well of courseI hope you know I just was jokeing with that post...
Incidentally, the simple reason why player categorizations don't align with G/N/S is that one deals with player types and the other deals with games and game mechanics. It's like complaining that the mammal/bird/reptile/amphibian categorizations don't align with the igneous/sedimenary/metamorphic categories for rocks.
You won't see all the spiders who disagree with you... until it is far too late.
"Mua-ha-ha!", -- N
I recommend (if we're talking 4e) that we use the DMG/DMG2 archetypes. I don't have my DMG2 here with me so I can't list them.
<snip>
The Actor
The Explorer
The Instigator
The Power Gamer
The Slayer
The Storyteller
The Thinker
The Watcher
Exactly what I was trying to say a page or two ago. It makes most sense.This may sound silly, but if we're going to use categories, why not use the ones that the 4e DMGs refer to?
Honestly, they seem WAY more appropriate/useful than the magic categories.
Do they provide insight on power selection? There can be multiple valid analysis methods depending on the goals. If I want to recommend power selection how do those categories help?
This may sound silly, but if we're going to use categories, why not use the ones that the 4e DMGs refer to?
Honestly, they seem WAY more appropriate/useful than the magic categories.