Majoru Oakheart
Adventurer
I admit, I looked at these articles and thought some of the same things as the OP, although nowhere near as passionately.
Their recommendations create a character who is a lot less optimized than the average in our home group or our group of Living Forgotten Realms players.
Their recommendations don't create BAD characters...but they will be significantly less powerful than the rest of our group if they were to join us. And we try to avoid huge optimization.
Most of the time when I read the "Class Guides" on the Char Op boards my thoughts are always the same "Some of the stuff in here is due to dubious and purposefully bad reading of the rules, ignores a bunch of perfectly valid options in exchange for the two most popular ones on the Char Op boards at the time." In fact, a couple of them I read basically said that there were only two options that were suitably optimized. Both of the options listed used rules that no DM I know would allow in a game. Essentially, they were completely useless to me as a player because they relied on a section of the book that could be interpreted one of two ways...one completely reasonable and the other stupid broken. And everyone on the Char Op boards agrees that given no official ruling, the completely broken one must be correct.
Although, I admit that putting a prime stat of less than 16 is a really bad idea for the most part. And the articles in question recommend less than that on a regular basis.
Their recommendations create a character who is a lot less optimized than the average in our home group or our group of Living Forgotten Realms players.
Their recommendations don't create BAD characters...but they will be significantly less powerful than the rest of our group if they were to join us. And we try to avoid huge optimization.
Most of the time when I read the "Class Guides" on the Char Op boards my thoughts are always the same "Some of the stuff in here is due to dubious and purposefully bad reading of the rules, ignores a bunch of perfectly valid options in exchange for the two most popular ones on the Char Op boards at the time." In fact, a couple of them I read basically said that there were only two options that were suitably optimized. Both of the options listed used rules that no DM I know would allow in a game. Essentially, they were completely useless to me as a player because they relied on a section of the book that could be interpreted one of two ways...one completely reasonable and the other stupid broken. And everyone on the Char Op boards agrees that given no official ruling, the completely broken one must be correct.
Although, I admit that putting a prime stat of less than 16 is a really bad idea for the most part. And the articles in question recommend less than that on a regular basis.