Malchior
First Post
Can anyone help me with the creation of this magical item? I'd like to know if, 1. I have calculated correctly under 3.0 rules, and 2. how would it differ (if at all) under 3.5?
Thanks.
The Eye of St. Cuthbert
The Cleric Lucius Volkskull created this glass eye after his adventures in the lands of Ravenloft. He used it to replace his sightless left eye, and to aid in his struggle against evil undead and malignant demons and spirits.
The Eye of St. Cuthbert is a white, glass sphere the size of an eyeball for a medium sized creature. Instead of a pupil, it has a small symbol of St, Cuthbert.
The eye has two powers;
First, it acts as an Amulet of Undead Turning (DMG 207); “This holy item allows a cleric or paladin to turn undead as if she were four levels higher that her actual class level. Caster Level: 10th; Prerequisites: Craft Wondrous Item, 10th-level cleric; Market Price 11,000 gp; Weight: -.”
Second, it allows the wearer unlimited use of the 0th level Cleric Light spell at will as a “use activated” spell of 6th level. The spell is centred on the eye itself and emits forward from that point.
The eye must be placed into an empty eye socket to be used.
Cost calculation (DMG 3.0):
Step one, “Amulet of Undead Turning”
(Cost to create a wonderous item is half it’s market value)
Since the Amulet of Undead Turning is a wonderous item, and has a listed market value of 11,000 gp, it's cost to create is 5,500 GP (11,000 GP / 2).
Step two: add “Unlimited, use-activated Light spell.”
The GP Base Value of an "amulet of Light" would be (Spell level x Caster Level x 2). This means that (since Light is a 0th level spell, and a 0th level spell is considered HALF the value of a 1st level spell, and he wishes to set it as Caster level 6) the GP value of the item is:
1 x 6 x 2000 GP = 12,000 GP/2 (for 0th level) = 6000 GP
This 6000GP is the base GP value of the item, which is equal to its Market Price. The cost to create is half the market price, thus the cost to create this item is 3000 GP.
(Note: Here is an excerpt from the description of Use-Activated on pg 176:
"...some items made for wearing, such as a ring of invisibility, must still be activated. Although this activation sometimes requires a command word (see above), usually it means mentally willing the activation to happen.")
Question: does item takes up a slot?
page 246 under Adding New Abilities it says:
Quote:
If the item is one that takes up a specific space on a character (see...pg 176) any additional power added to that item doubles the cost.
Eye socket is not a slot, though “goggles” is. This is understandable, since it would be difficult/impossible to strap a set of goggles over another set. However a set of goggles does fit over one’s eye sockets with no difficulty. ie. Darkvision/Low-Light Vision/My Light psionic ability, etc. do not hinder the wearing of goggles. While a magical “eye” might not function properly with goggles over it, it does not hinder the application of the goggles, and I would suggest it does not take up a slot.
Cost to add “Light” spell ability if “eye” does not constitute a slot: 3000gp
Cost to add “Light” spell ability if “eye” does constitute a slot: 6000gp
Total cost of the Eye of St. Cuthbert: 8,500gp or 11,500gp
XP cost: 680 or 920
Thanks.
The Eye of St. Cuthbert
The Cleric Lucius Volkskull created this glass eye after his adventures in the lands of Ravenloft. He used it to replace his sightless left eye, and to aid in his struggle against evil undead and malignant demons and spirits.
The Eye of St. Cuthbert is a white, glass sphere the size of an eyeball for a medium sized creature. Instead of a pupil, it has a small symbol of St, Cuthbert.
The eye has two powers;
First, it acts as an Amulet of Undead Turning (DMG 207); “This holy item allows a cleric or paladin to turn undead as if she were four levels higher that her actual class level. Caster Level: 10th; Prerequisites: Craft Wondrous Item, 10th-level cleric; Market Price 11,000 gp; Weight: -.”
Second, it allows the wearer unlimited use of the 0th level Cleric Light spell at will as a “use activated” spell of 6th level. The spell is centred on the eye itself and emits forward from that point.
The eye must be placed into an empty eye socket to be used.
Cost calculation (DMG 3.0):
Step one, “Amulet of Undead Turning”
(Cost to create a wonderous item is half it’s market value)
Since the Amulet of Undead Turning is a wonderous item, and has a listed market value of 11,000 gp, it's cost to create is 5,500 GP (11,000 GP / 2).
Step two: add “Unlimited, use-activated Light spell.”
The GP Base Value of an "amulet of Light" would be (Spell level x Caster Level x 2). This means that (since Light is a 0th level spell, and a 0th level spell is considered HALF the value of a 1st level spell, and he wishes to set it as Caster level 6) the GP value of the item is:
1 x 6 x 2000 GP = 12,000 GP/2 (for 0th level) = 6000 GP
This 6000GP is the base GP value of the item, which is equal to its Market Price. The cost to create is half the market price, thus the cost to create this item is 3000 GP.
(Note: Here is an excerpt from the description of Use-Activated on pg 176:
"...some items made for wearing, such as a ring of invisibility, must still be activated. Although this activation sometimes requires a command word (see above), usually it means mentally willing the activation to happen.")
Question: does item takes up a slot?
page 246 under Adding New Abilities it says:
Quote:
If the item is one that takes up a specific space on a character (see...pg 176) any additional power added to that item doubles the cost.
Eye socket is not a slot, though “goggles” is. This is understandable, since it would be difficult/impossible to strap a set of goggles over another set. However a set of goggles does fit over one’s eye sockets with no difficulty. ie. Darkvision/Low-Light Vision/My Light psionic ability, etc. do not hinder the wearing of goggles. While a magical “eye” might not function properly with goggles over it, it does not hinder the application of the goggles, and I would suggest it does not take up a slot.
Cost to add “Light” spell ability if “eye” does not constitute a slot: 3000gp
Cost to add “Light” spell ability if “eye” does constitute a slot: 6000gp
Total cost of the Eye of St. Cuthbert: 8,500gp or 11,500gp
XP cost: 680 or 920
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