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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Manbearcat" data-source="post: 6396858" data-attributes="member: 6696971"><p>The river flows harshly toward its inevitable end. The stone you stands upon is slick and cold with the spray. If there was solid ground, rather than the churning waters pocked only with more stray stones, between you and the Master, you would be several long strides away from each other. Just close enough to see the whites of each others' eyes (near).</p><p></p><p>"I have steeled you all in the crucible of my teachings. The lessons of old hold the same today as the always have. Only in the face of death, only in the fires of hell will true warriors have their destinies bared to them." The spray from the water drenches his silvery silks below the knee. His feet are ever sure of themselves, despite the slickness of the treacherous stone he perches upon.</p><p></p><p>On the banks of the river, your peers look on. Their lips quiver with excitement and a yearning for retribution. </p><p></p><p>"I am not sorry that your dear companion bled himself on my edge. The gods of war saw his spirit lacking, lest he would be standing before you today in my place...under different circumstances. I have killed hundreds of my students in my centuries. It is a mercy to die at the hands of a Master rather than live out an inadequate existence of ignominy. Being unable to fulfill your prescribed role as your culture's warrior elite is a fate far worse than death."</p><p></p><p>A gentle breeze brings the autumn leaves to flight.</p><p></p><p>"I will grant you the same mercy."</p><p></p><p>His hand clenches to a fist and one of your classmates is ripped from his feet along the banks. The furious waters consume him and he howls and gasps as he tries not to be yet another victim of the river's deadly embrace. The water brings him toward you and the collection of stones, his last chance before falling away from any hope, a death-roll of an unrelenting torrent. </p><p></p><p>Hoping the distraction is complete, in a flash, the ancient Eladrin Master pierces the veil of this world and teleports to a stone close to you. His blade explodes into action, the promise of a quick kill.</p><p></p><p>[HR][/HR]</p><p></p><p>Alright mate, you're move (or moves). You can choose to do multiple moves (eg Riddle of Steel to Discern Realities + some kind of move to attempt to rescue your peer - if you'd like). Regardless, you're definitely going to have to Defy some Danger somewhere in there given his attack. If you get a 6-, stop there and I'm going to make a hard move against you (and you'll Mark XP of course). If you get a 7-9, I'll figure out your complication (s) or present you an opportunity with cost or a catch-22 choice. When you do your mechanics to resolve your action, please do it in an sblocked format. Brackets on the first sblock and / + brackets on second one. For instance:</p><p></p><p>Mechanics</p><p></p><p>[sblock]<strong>Defend</strong> </p><p></p><p><strong>stand in defense of my companion</strong> who is in the water and rescue him before he is smashed on the rocks or drowned.</p><p></p><p>2d6 + 1 = 7. Hold 1</p><p></p><p>I'd like to spend my hold to redirect the environmental damage (in this case it would be 1d4, no armor applies) from my companion to myself. I'll take the hit for him and pull him up on the rock I occupy. He should be able to hold onto it for dear life. </p><p></p><p>Damage in to me is 2.[/sblock]</p><p></p><p>Your Master's damage is a d8 on a counterattack for Arcane Bladework (fyi).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6396858, member: 6696971"] The river flows harshly toward its inevitable end. The stone you stands upon is slick and cold with the spray. If there was solid ground, rather than the churning waters pocked only with more stray stones, between you and the Master, you would be several long strides away from each other. Just close enough to see the whites of each others' eyes (near). "I have steeled you all in the crucible of my teachings. The lessons of old hold the same today as the always have. Only in the face of death, only in the fires of hell will true warriors have their destinies bared to them." The spray from the water drenches his silvery silks below the knee. His feet are ever sure of themselves, despite the slickness of the treacherous stone he perches upon. On the banks of the river, your peers look on. Their lips quiver with excitement and a yearning for retribution. "I am not sorry that your dear companion bled himself on my edge. The gods of war saw his spirit lacking, lest he would be standing before you today in my place...under different circumstances. I have killed hundreds of my students in my centuries. It is a mercy to die at the hands of a Master rather than live out an inadequate existence of ignominy. Being unable to fulfill your prescribed role as your culture's warrior elite is a fate far worse than death." A gentle breeze brings the autumn leaves to flight. "I will grant you the same mercy." His hand clenches to a fist and one of your classmates is ripped from his feet along the banks. The furious waters consume him and he howls and gasps as he tries not to be yet another victim of the river's deadly embrace. The water brings him toward you and the collection of stones, his last chance before falling away from any hope, a death-roll of an unrelenting torrent. Hoping the distraction is complete, in a flash, the ancient Eladrin Master pierces the veil of this world and teleports to a stone close to you. His blade explodes into action, the promise of a quick kill. [HR][/HR] Alright mate, you're move (or moves). You can choose to do multiple moves (eg Riddle of Steel to Discern Realities + some kind of move to attempt to rescue your peer - if you'd like). Regardless, you're definitely going to have to Defy some Danger somewhere in there given his attack. If you get a 6-, stop there and I'm going to make a hard move against you (and you'll Mark XP of course). If you get a 7-9, I'll figure out your complication (s) or present you an opportunity with cost or a catch-22 choice. When you do your mechanics to resolve your action, please do it in an sblocked format. Brackets on the first sblock and / + brackets on second one. For instance: Mechanics [sblock][B]Defend[/B] [B]stand in defense of my companion[/B] who is in the water and rescue him before he is smashed on the rocks or drowned. 2d6 + 1 = 7. Hold 1 I'd like to spend my hold to redirect the environmental damage (in this case it would be 1d4, no armor applies) from my companion to myself. I'll take the hit for him and pull him up on the rock I occupy. He should be able to hold onto it for dear life. Damage in to me is 2.[/sblock] Your Master's damage is a d8 on a counterattack for Arcane Bladework (fyi). [/QUOTE]
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