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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Manbearcat" data-source="post: 6436209" data-attributes="member: 6696971"><p>[MENTION=6781356]Tecklenburg[/MENTION] , results of:</p><p></p><p>[sblock]Results of your 8 on UaPJ Scout Role: On a 7-9, no one gets the drop on you but you don’t get the drop on them either.[/sblock]</p><p></p><p>The trek to the interior toward the settlement is bereft of signs of either predator or passage of mundane creatures. Before they can complicate your lives, you locate a few areas of a "false floor" or other treacherous, snowy hazards and signal the same to Saerie.so you both deftly circumvent them. The storm remains on your left flank for the entirety, and you stay ahead of it. No predators, if there are any out there, smell you out or spot your transit.</p><p></p><p>However, the home stretch of your journey, just as the horizon has fully consumed the sun, is marked by a strange encounter. As you crest a long, shallow incline, you take in a vast, white expanse. The land is pocked intermittently by glacial deposition from ages long since past. In one of these rocky outcroppings you see something strange. Disgusting looking gore lies on the ground directly beneath a ruptured membrane that is clung tautly to the rocks in various places, elevating it off the ground. At first glance, there doesn't appear to be tracks leading to this place, surely a casualty of the wind, snowfall, etc. Leading out, there are awkward, gore-stained tracks that are difficult to discern (locomotion, type, etc).</p><p></p><p>Do you (1) investigate it further (by yourself or waiting for Saerie), (2) mark it in your mind and move on (transitioning us directly to the settlement and the end of the UaPJ), or (3) something else?</p><p></p><p>Both of you guys pick your loss from QM failure in your follow-up post please (either AG or Ammo) and describe it.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6436209, member: 6696971"] [MENTION=6781356]Tecklenburg[/MENTION] , results of: [sblock]Results of your 8 on UaPJ Scout Role: On a 7-9, no one gets the drop on you but you don’t get the drop on them either.[/sblock] The trek to the interior toward the settlement is bereft of signs of either predator or passage of mundane creatures. Before they can complicate your lives, you locate a few areas of a "false floor" or other treacherous, snowy hazards and signal the same to Saerie.so you both deftly circumvent them. The storm remains on your left flank for the entirety, and you stay ahead of it. No predators, if there are any out there, smell you out or spot your transit. However, the home stretch of your journey, just as the horizon has fully consumed the sun, is marked by a strange encounter. As you crest a long, shallow incline, you take in a vast, white expanse. The land is pocked intermittently by glacial deposition from ages long since past. In one of these rocky outcroppings you see something strange. Disgusting looking gore lies on the ground directly beneath a ruptured membrane that is clung tautly to the rocks in various places, elevating it off the ground. At first glance, there doesn't appear to be tracks leading to this place, surely a casualty of the wind, snowfall, etc. Leading out, there are awkward, gore-stained tracks that are difficult to discern (locomotion, type, etc). Do you (1) investigate it further (by yourself or waiting for Saerie), (2) mark it in your mind and move on (transitioning us directly to the settlement and the end of the UaPJ), or (3) something else? Both of you guys pick your loss from QM failure in your follow-up post please (either AG or Ammo) and describe it. [/QUOTE]
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