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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Binks" data-source="post: 6478467" data-attributes="member: 6775039"><p>Unless there is something else alive down in that cellar we were about to investigate, the old dog appears to be the only living, "unchanged" being in the settlement. Beyond just saving him because he's the noblest creature in all the animal kingdom (!), I'd definitely like to know why he is unaffected by whatever happened here. Before I turn my eyes to the aberrant behemoth we're faced with, I'm going to mark the terrified canine's sprint toward the gates of the settlement. When I see the avian predators, I'm going to keep an eye out for predatory behavior (such as a sudden plunge from the circling pattern). If I see anything at all like that, I'm immediately going to train my bow and volley. I'll spend some ammo to take multiple shots and hit both of them - <strong><em>Blot Out the Sun</em></strong> - if need be.</p><p></p><p>[sblock]Discern Realities (Wis)</p><p></p><p>6, 1 + 2 = 9</p><p></p><p>1 question and + 1 forward when acting on it.</p><p></p><p>* What should I be on the lookout for?[/sblock]</p><p></p><p></p><p></p><p>I have little choice and Otthor is a stout warrior. He has the situation under control. I swivel my body and the trajectory of my aim. My hand is a blur, plucking arrows from my quiver, stringing them and loosing them with lightning speed.</p><p></p><p>[sblock]Volley (Dex) and Blot Out the Sun - Before rolling, spend ammo for each extra target. Roll damage once and apply to all targets.</p><p></p><p>6, 3 + 2 + 1 forward = 12</p><p></p><p>1d8 damage. 4 - 1 for armor = 3 damage to both Perytons.[/sblock]</p><p></p><p></p><p></p><p>I don't even think twice about it. Although I'm terribly exposed to their strafing on my perch, I'm confident and I've got a rhythm with my bow right now. I let myself fall back into it. I grimace sternly and continue to fill the sky with arrows.</p><p></p><p>[sblock]Volley (Dex) and Blot Out the Sun - Before rolling, spend ammo for each extra target. Roll damage once and apply to all targets.</p><p></p><p>6, 2 + 2 = 10</p><p></p><p>1d8 damage. 6 - 1 for armor = 5 damage to both Perytons. That is 8 damage total.[/sblock]</p><p></p><p></p><p></p><p>[sblock]Defy Danger (Dex)</p><p></p><p>4, 5 + 2 = 11 (!)[/sblock]</p><p></p><p>I dive over the antlers as the first Peryton strafes by, tucking into an aerial somersault and landing on the steep slope of the roof. I land on my feet on the icy roof and slide down it, leaping to the ground when I get to the eave. As they swoop back around for another run at me, I've already got another hail of arrows for them (this better hit because I'll be at 1 ammo left afterward!).</p><p></p><p>[sblock]Volley (Dex) and Blot Out the Sun - Before rolling, spend ammo for each extra target. Roll damage once and apply to all targets.</p><p></p><p>6, 5 + 2 = 13 (Holy moly hot dice!)</p><p></p><p>1d8 damage. 4 - 1 for armor = 3 damage to both Perytons.[/sblock]</p><p></p><p></p><p></p><p>I've got little time to celebrate and no time to get back on the roof. I need to support my companion. I watch the dog run off and silently hope that his tracks are still available to me after this battle. With that, I run quickly to line of sight with my friends and their battle with whatever this thing is that has harvested (?) the bodies of the people of this place.</p></blockquote><p></p>
[QUOTE="Binks, post: 6478467, member: 6775039"] Unless there is something else alive down in that cellar we were about to investigate, the old dog appears to be the only living, "unchanged" being in the settlement. Beyond just saving him because he's the noblest creature in all the animal kingdom (!), I'd definitely like to know why he is unaffected by whatever happened here. Before I turn my eyes to the aberrant behemoth we're faced with, I'm going to mark the terrified canine's sprint toward the gates of the settlement. When I see the avian predators, I'm going to keep an eye out for predatory behavior (such as a sudden plunge from the circling pattern). If I see anything at all like that, I'm immediately going to train my bow and volley. I'll spend some ammo to take multiple shots and hit both of them - [B][I]Blot Out the Sun[/I][/B] - if need be. [sblock]Discern Realities (Wis) 6, 1 + 2 = 9 1 question and + 1 forward when acting on it. * What should I be on the lookout for?[/sblock] I have little choice and Otthor is a stout warrior. He has the situation under control. I swivel my body and the trajectory of my aim. My hand is a blur, plucking arrows from my quiver, stringing them and loosing them with lightning speed. [sblock]Volley (Dex) and Blot Out the Sun - Before rolling, spend ammo for each extra target. Roll damage once and apply to all targets. 6, 3 + 2 + 1 forward = 12 1d8 damage. 4 - 1 for armor = 3 damage to both Perytons.[/sblock] I don't even think twice about it. Although I'm terribly exposed to their strafing on my perch, I'm confident and I've got a rhythm with my bow right now. I let myself fall back into it. I grimace sternly and continue to fill the sky with arrows. [sblock]Volley (Dex) and Blot Out the Sun - Before rolling, spend ammo for each extra target. Roll damage once and apply to all targets. 6, 2 + 2 = 10 1d8 damage. 6 - 1 for armor = 5 damage to both Perytons. That is 8 damage total.[/sblock] [sblock]Defy Danger (Dex) 4, 5 + 2 = 11 (!)[/sblock] I dive over the antlers as the first Peryton strafes by, tucking into an aerial somersault and landing on the steep slope of the roof. I land on my feet on the icy roof and slide down it, leaping to the ground when I get to the eave. As they swoop back around for another run at me, I've already got another hail of arrows for them (this better hit because I'll be at 1 ammo left afterward!). [sblock]Volley (Dex) and Blot Out the Sun - Before rolling, spend ammo for each extra target. Roll damage once and apply to all targets. 6, 5 + 2 = 13 (Holy moly hot dice!) 1d8 damage. 4 - 1 for armor = 3 damage to both Perytons.[/sblock] I've got little time to celebrate and no time to get back on the roof. I need to support my companion. I watch the dog run off and silently hope that his tracks are still available to me after this battle. With that, I run quickly to line of sight with my friends and their battle with whatever this thing is that has harvested (?) the bodies of the people of this place. [/QUOTE]
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