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The Fey, the Far, and the Ugly Space In Between
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<blockquote data-quote="Tecklenburg" data-source="post: 6506694" data-attributes="member: 6781356"><p>Her words are far too loud due to the wax in her ears. It takes me from the moment, forcing me to stifle a smirk. After Saerie's descriptions of the alphas, I hone in on the one rushing in just left of the horizon's center. I quickly point it out to her and then put a finger in my own chest, indicating that I'll take that one. Sure she understood, I sprint forward so I can man the front line with the frost goblin's and their two-man shield wall. Focusing on the charge of the alpha and his team behind him, I begin to draw forth the latent magic that binds everything. I reach out with my blade in the midst of that sprint and deliver a slash with gale-force speed. The resultant force of my swordplay renders the distance between us as nothing. It tears into the creature. </p><p></p><p>[sblock]Wind Slash (Int)</p><p>5, 3 + 3 = 11. </p><p></p><p>d8 damage and one technique on the alpha wolf. 4 damage - 1 armor = 3 damage.</p><p></p><p>Burst: Your attack deals an additional 1d4 damage and gains the ‘forceful’ tag. 3 force damage to the alpha.</p><p></p><p>6 total damage and force tag.[/sblock]</p><p></p><p>Let me know what happens and tell me how far I can get. I actually wouldn't mind getting in front of them and having all of the wolves converge on me. If I can't, I'll settle for getting next to one of fhe two goblins and defending him until Saerie can get the rabid creatures under control. If she can, that is.</p><p></p><p></p><p></p><p>Alright, just getting alongside the goblins to defend each other long enough for Saerie to cow these creatures is good enough for me. I want at least one of these goblins alive so that they might be able to tell us what the know of the goings-on here and perhaps serve as guides in our inland journey. Would be nice to have at least 1 remaining sled of wolves left as well.</p><p></p><p>I rush up to a goblin and put my shoulder near his and assume a defensive posture with my blade out before to ward off incoming attacks. If he is surprised, I'll give him a reassuring, grim look that lets him know we're in this together.</p><p></p><p>[sblock]Defend (Con) the goblin next to me.</p><p>4, 2 + 1 = 7</p><p></p><p>Hold 1. I'm going to spend that hold to:</p><p></p><p>* Halve the attack’s effect or damage on the goblin.[/sblock]</p><p></p><p></p><p></p><p>Alright.</p><p></p><p>[sblock]Rolled 4 on 1d6.[/sblock]</p><p></p><p>EDIT - I forgot my own Defy Danger to avoid the wolves' attacks that directly come my way!</p><p></p><p>[sblock]Defy Danger (Dex)</p><p>1, 5 + 1 = 7.</p><p></p><p>Success but a worse outcome, hard bargain, or ugly choice.[/sblock]</p></blockquote><p></p>
[QUOTE="Tecklenburg, post: 6506694, member: 6781356"] Her words are far too loud due to the wax in her ears. It takes me from the moment, forcing me to stifle a smirk. After Saerie's descriptions of the alphas, I hone in on the one rushing in just left of the horizon's center. I quickly point it out to her and then put a finger in my own chest, indicating that I'll take that one. Sure she understood, I sprint forward so I can man the front line with the frost goblin's and their two-man shield wall. Focusing on the charge of the alpha and his team behind him, I begin to draw forth the latent magic that binds everything. I reach out with my blade in the midst of that sprint and deliver a slash with gale-force speed. The resultant force of my swordplay renders the distance between us as nothing. It tears into the creature. [sblock]Wind Slash (Int) 5, 3 + 3 = 11. d8 damage and one technique on the alpha wolf. 4 damage - 1 armor = 3 damage. Burst: Your attack deals an additional 1d4 damage and gains the ‘forceful’ tag. 3 force damage to the alpha. 6 total damage and force tag.[/sblock] Let me know what happens and tell me how far I can get. I actually wouldn't mind getting in front of them and having all of the wolves converge on me. If I can't, I'll settle for getting next to one of fhe two goblins and defending him until Saerie can get the rabid creatures under control. If she can, that is. Alright, just getting alongside the goblins to defend each other long enough for Saerie to cow these creatures is good enough for me. I want at least one of these goblins alive so that they might be able to tell us what the know of the goings-on here and perhaps serve as guides in our inland journey. Would be nice to have at least 1 remaining sled of wolves left as well. I rush up to a goblin and put my shoulder near his and assume a defensive posture with my blade out before to ward off incoming attacks. If he is surprised, I'll give him a reassuring, grim look that lets him know we're in this together. [sblock]Defend (Con) the goblin next to me. 4, 2 + 1 = 7 Hold 1. I'm going to spend that hold to: * Halve the attack’s effect or damage on the goblin.[/sblock] Alright. [sblock]Rolled 4 on 1d6.[/sblock] EDIT - I forgot my own Defy Danger to avoid the wolves' attacks that directly come my way! [sblock]Defy Danger (Dex) 1, 5 + 1 = 7. Success but a worse outcome, hard bargain, or ugly choice.[/sblock] [/QUOTE]
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